Correct issue where texturelod could not be applied to 2darrayshadow

This commit is contained in:
FernandoS27
2018-11-07 21:48:45 -04:00
parent 92eab7fa4c
commit 594c9b9f5a

View File

@@ -2777,7 +2777,11 @@ private:
break;
}
case Tegra::Shader::TextureProcessMode::LZ: {
texture = "textureLod(" + sampler + ", coords, 0.0)";
if (depth_compare && is_array) {
texture = "texture(" + sampler + ", coords)";
} else {
texture = "textureLod(" + sampler + ", coords, 0.0)";
}
break;
}
case Tegra::Shader::TextureProcessMode::LL: {