build-macos: fix zstd link path
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@@ -492,7 +492,7 @@ if (TARGET Boost::Boost)
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add_library(boost ALIAS Boost::Boost)
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elseif (TARGET Boost::boost)
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set_target_properties(Boost::boost PROPERTIES IMPORTED_GLOBAL TRUE)
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add_library(boost ALIAS Boost::boost)
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add_library(boost ALIAS Boost::boost src/common/apple_compat/appleCompat.h)
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endif()
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# Ensure libusb is properly configured (based on dolphin libusb include)
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@@ -563,6 +563,8 @@ if (APPLE)
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find_library(IOK_LIBRARY IOKit)
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set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
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set(SDL_FILE ON)
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include_directories("/usr/local/opt/zstd/include")
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elseif (WIN32)
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# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
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add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
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