Implemented fatal:u properly
fatal:u now is properly implemented with all the ipc cmds. Error reports/Crash reports are also now implemented for fatal:u. Crash reports save to yuzu/logs/crash_reports/ The register dump is currently known as sysmodules send all zeros. If there are any non zero values for the "registers" or the unknown values, let me know!
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@@ -2,8 +2,13 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <fmt/time.h>
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#include "common/common_paths.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/scm_rev.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/service/fatal/fatal.h"
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#include "core/hle/service/fatal/fatal_p.h"
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#include "core/hle/service/fatal/fatal_u.h"
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@@ -15,16 +20,139 @@ Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
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Module::Interface::~Interface() = default;
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struct FatalInfo {
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std::array<u64_le, 31> registers{}; // TODO(ogniK): See if this actually is registers or
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// not(find a game which has non zero valeus)
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u64_le unk0{};
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u64_le unk1{};
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u64_le unk2{};
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u64_le unk3{};
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u64_le unk4{};
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u64_le unk5{};
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u64_le unk6{};
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std::array<u64_le, 32> backtrace{};
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u64_le unk7{};
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u64_le unk8{};
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u32_le backtrace_size{};
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u32_le unk9{};
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u32_le unk10{}; // TODO(ogniK): Is this even used or is it just padding?
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};
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static_assert(sizeof(FatalInfo) == 0x250, "FatalInfo is an invalid size");
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enum class FatalType : u32_le {
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ErrorReportAndScreen = 0,
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ErrorReport = 1,
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ErrorScreen = 2,
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};
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void GenerateErrorReport(ResultCode error_code, const FatalInfo& info) {
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auto title_id = Core::CurrentProcess()->program_id;
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const std::string crashreport_dir =
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FileUtil::GetUserPath(FileUtil::UserPath::LogDir) + "crash_logs";
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FileUtil::CreateFullPath(crashreport_dir);
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const std::time_t t = std::time(nullptr);
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const std::string crashreport_filename =
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fmt::format("{}/{:016x}-{:%F-%H%M%S}.log", crashreport_dir, title_id, *std::localtime(&t));
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auto file = FileUtil::IOFile(crashreport_filename, "wb");
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std::string crash_report =
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fmt::format("Yuzu {}-{} crash report\n"
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"Title ID: {:016x}\n"
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"Result: 0x{:X} ({:04}-{:04d})\n"
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"\n",
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Common::g_scm_branch, Common::g_scm_desc, title_id, error_code.raw,
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2000 + static_cast<u32>(error_code.module.Value()),
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static_cast<u32>(error_code.description.Value()), info.unk8, info.unk7);
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if (info.backtrace_size != 0x0) {
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crash_report += "Registers:\n";
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// TODO(ogniK): This is just a guess, find a game which actually has non zero values
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for (size_t i = 0; i < info.registers.size(); i++) {
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crash_report +=
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fmt::format(" X[{:02d}]: {:016x}\n", i, info.registers[i]);
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}
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crash_report += fmt::format(" Unknown 0: {:016x}\n", info.unk0);
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crash_report += fmt::format(" Unknown 1: {:016x}\n", info.unk1);
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crash_report += fmt::format(" Unknown 2: {:016x}\n", info.unk2);
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crash_report += fmt::format(" Unknown 3: {:016x}\n", info.unk3);
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crash_report += fmt::format(" Unknown 4: {:016x}\n", info.unk4);
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crash_report += fmt::format(" Unknown 5: {:016x}\n", info.unk5);
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crash_report += fmt::format(" Unknown 6: {:016x}\n", info.unk6);
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crash_report += "\nBacktrace:\n";
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for (size_t i = 0; i < info.backtrace_size; i++) {
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crash_report +=
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fmt::format(" Backtrace[{:02d}]: {:016x}\n", i, info.backtrace[i]);
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}
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crash_report += fmt::format("\nUnknown 7: 0x{:016x}\n", info.unk7);
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crash_report += fmt::format("Unknown 8: 0x{:016x}\n", info.unk8);
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crash_report += fmt::format("Unknown 9: 0x{:016x}\n", info.unk9);
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crash_report += fmt::format("Unknown 10: 0x{:016x}\n", info.unk10);
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}
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LOG_ERROR(Service_Fatal, "{}", crash_report);
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if (!file.IsOpen()) {
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LOG_ERROR(Service_Fatal, "Failed to save error report to {}", crashreport_filename);
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} else {
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file.WriteString(crash_report);
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file.Close();
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LOG_ERROR(Service_Fatal, "Saving error report to {}", crashreport_filename);
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}
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}
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void ThrowFatalError(ResultCode error_code, FatalType fatal_type, const FatalInfo& info) {
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LOG_ERROR(Service_Fatal, "Threw fatal error type {}", static_cast<u32>(fatal_type));
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switch (fatal_type) {
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case FatalType::ErrorReportAndScreen:
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GenerateErrorReport(error_code, info);
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[[fallthrough]];
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case FatalType::ErrorScreen:
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UNREACHABLE();
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break;
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case FatalType::ErrorReport: // Should not throw a fatal screen but should generate an error
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// report
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GenerateErrorReport(error_code, info);
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break;
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};
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}
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void Module::Interface::ThrowFatal(Kernel::HLERequestContext& ctx) {
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LOG_ERROR(Service_Fatal, "called");
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IPC::RequestParser rp{ctx};
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auto error_code = rp.Pop<ResultCode>();
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ThrowFatalError(error_code, FatalType::ErrorScreen, {});
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void Module::Interface::ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx) {
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LOG_ERROR(Service_Fatal, "called");
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IPC::RequestParser rp(ctx);
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u32 error_code = rp.Pop<u32>();
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LOG_WARNING(Service_Fatal, "(STUBBED) called, error_code=0x{:X}", error_code);
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auto error_code = rp.Pop<ResultCode>();
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auto fatal_type = rp.PopRaw<FatalType>();
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ThrowFatalError(error_code, fatal_type, {}); // No info is passed with ThrowFatalWithPolicy
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void Module::Interface::ThrowFatalWithCpuContext(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Fatal, "(STUBBED) called");
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LOG_ERROR(Service_Fatal, "called");
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IPC::RequestParser rp(ctx);
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auto error_code = rp.Pop<ResultCode>();
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auto fatal_type = rp.PopRaw<FatalType>();
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auto fatal_info = ctx.ReadBuffer();
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FatalInfo info{};
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ASSERT_MSG(fatal_info.size() == sizeof(FatalInfo), "Invalid fatal info buffer size!");
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std::memcpy(&info, fatal_info.data(), sizeof(FatalInfo));
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ThrowFatalError(error_code, fatal_type, info);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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@@ -15,6 +15,7 @@ public:
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explicit Interface(std::shared_ptr<Module> module, const char* name);
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~Interface() override;
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void ThrowFatal(Kernel::HLERequestContext& ctx);
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void ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx);
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void ThrowFatalWithCpuContext(Kernel::HLERequestContext& ctx);
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@@ -8,7 +8,7 @@ namespace Service::Fatal {
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Fatal_U::Fatal_U(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "fatal:u") {
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static const FunctionInfo functions[] = {
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{0, nullptr, "ThrowFatal"},
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{0, &Fatal_U::ThrowFatal, "ThrowFatal"},
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{1, &Fatal_U::ThrowFatalWithPolicy, "ThrowFatalWithPolicy"},
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{2, &Fatal_U::ThrowFatalWithCpuContext, "ThrowFatalWithCpuContext"},
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};
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