Update for comments. Added ReferenceCount method

This commit is contained in:
kmather73
2018-12-16 18:45:07 -08:00
parent 43a8354eaa
commit 2f7712ebc2
2 changed files with 258 additions and 144 deletions

View File

@@ -34,6 +34,7 @@ GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(rasterizer, *memory_manager);
kepler_memory = std::make_unique<Engines::KeplerMemory>(rasterizer, *memory_manager);
pullerState.semaphore_off_val = true;
}
GPU::~GPU() = default;
@@ -124,33 +125,36 @@ u32 DepthFormatBytesPerPixel(DepthFormat format) {
}
}
// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.
// So the values you see in docs might be multiplied by 4.
enum class BufferMethods {
BindObject = 0x0,
Nop = 0x8,
SemaphoreAddressHigh = 0x10,
SemaphoreAddressLow = 0x14,
SemaphoreSequence = 0x18,
SemaphoreTrigger = 0x1C,
NotifyIntr = 0x20,
WrcacheFlush = 0x24,
Unk28 = 0x28,
Unk2c = 0x2C,
RefCnt = 0x50,
SemaphoreAcquire = 0x68,
SemaphoreRelease = 0x6C,
Unk70 = 0x70,
Unk74 = 0x74,
UNK78 = 0x78,
Unk7c = 0x7C,
Yield = 0x80,
NonPullerMethods = 0x100,
Nop = 0x2,
SemaphoreAddressHigh = 0x4,
SemaphoreAddressLow = 0x5,
SemaphoreSequence = 0x6,
SemaphoreTrigger = 0x7,
NotifyIntr = 0x8,
WrcacheFlush = 0x9,
Unk28 = 0xA,
Unk2c = 0xB,
RefCnt = 0x14,
SemaphoreAcquire = 0x1A,
SemaphoreRelease = 0x1B,
Unk70 = 0x1C,
Unk74 = 0x1D,
Unk78 = 0x1E,
Unk7c = 0x1F,
Yield = 0x20,
NonPullerMethods = 0x40,
};
enum class GpuSemaphoreOperation {
ACQUIRE_EQUAL = 0x1,
WRITE_LONG = 0x2,
ACQUIRE_GEQUAL = 0x4,
ACQUIRE_MASK = 0x8,
AcquireEqual = 0x1,
WriteLong = 0x2,
AcquireGequal = 0x4,
AcquireMask = 0x8,
};
void GPU::CallMethod(const MethodCall& method_call) {
@@ -159,123 +163,91 @@ void GPU::CallMethod(const MethodCall& method_call) {
ASSERT(method_call.subchannel < bound_engines.size());
// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
// their numbers are written down multiplied by 4 in Docs. Hence why we multiply by 4 here.
const auto method = static_cast<BufferMethods>(method_call.method * 4);
if (method < BufferMethods::NonPullerMethods) {
switch (method) {
case BufferMethods::BindObject: {
// Bind the current subchannel to the desired engine id.
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,method_call.argument);
bound_engines[method_call.subchannel] = static_cast<EngineID>(method_call.argument);
break;
}
case BufferMethods::Nop:
break;
case BufferMethods::SemaphoreAddressHigh: {
if (method_call.argument & 0xffffff00) {
LOG_ERROR(HW_GPU, "SemaphoreAddressHigh too large");
return;
}
semaphore_addr.high.Assign(method_call.argument);
break;
}
case BufferMethods::SemaphoreAddressLow: {
if (method_call.argument & 3) {
LOG_ERROR(HW_GPU, "SemaphoreAddressLow unaligned");
return;
}
semaphore_addr.low.Assign(method_call.argument);
break;
}
case BufferMethods::SemaphoreSequence: {
semaphore_sequence = method_call.argument;
break;
}
case BufferMethods::SemaphoreTrigger: {
const auto op = static_cast<GpuSemaphoreOperation>(method_call.argument & 7);
// TODO(Kmather73): Generate a real GPU timestamp and write it here instead of CoreTiming
const auto acquire_timestamp = CoreTiming::GetTicks();
if (method_call.argument == 2) {
Memory::Write32(semaphore_addr.addr, method_call.argument);
Memory::Write32(semaphore_addr.addr + 0x4, 0);
Memory::Write64(semaphore_addr.addr + 0x8, acquire_timestamp);
} else {
const u32 word = Memory::Read32(semaphore_addr.addr);
if ((op == GpuSemaphoreOperation::ACQUIRE_EQUAL && word == semaphore_sequence) ||
(op == GpuSemaphoreOperation::ACQUIRE_GEQUAL && static_cast<s32>(word - semaphore_sequence) > 0) ||
(op == GpuSemaphoreOperation::ACQUIRE_MASK && (word & semaphore_sequence))) {
// Nothing to do in this case
} else {
acquire_source = true;
acquire_value = semaphore_sequence;
if (op == GpuSemaphoreOperation::ACQUIRE_EQUAL) {
acquire_active = true;
acquire_mode = false;
} else if (op == GpuSemaphoreOperation::ACQUIRE_GEQUAL) {
acquire_active = true;
acquire_mode = true;
} else {
LOG_ERROR(HW_GPU, "Invalid semaphore operation");
}
}
}
break;
}
case BufferMethods::NotifyIntr: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method NotifyIntr not implemented");
break;
}
case BufferMethods::WrcacheFlush: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method WrcacheFlush not implemented");
break;
}
case BufferMethods::Unk28: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method Unk28 not implemented");
break;
}
case BufferMethods::Unk2c: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method Unk2c not implemented");
break;
}
case BufferMethods::SemaphoreAcquire: {
if (!semaphore_off_val) {
LOG_ERROR(HW_GPU, "Semaphore has already be acquired");
return;
}
const u32 word = Memory::Read32(semaphore_addr.addr);
if (word != method_call.argument) {
acquire_active = true;
acquire_value = method_call.argument;
acquire_mode = false;
acquire_source = false;
}
break;
}
case BufferMethods::SemaphoreRelease: {
if (!semaphore_off_val) {
LOG_ERROR(HW_GPU, "Semaphore can't be released since it is not currently been acquired");
return;
}
Memory::Write32(semaphore_addr.addr, method_call.method);
break;
}
case BufferMethods::Yield: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method Yield not implemented");
break;
}
default:
LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented", static_cast<u32>(method));
break;
}
return;
if (ExecuteMethodOnEngine(method_call)) {
CallEngineMethod(method_call);
}
else {
CallPullerMethod(method_call);
}
}
bool GPU::ExecuteMethodOnEngine(const MethodCall& method_call) {
const auto method = static_cast<BufferMethods>(method_call.method);
return method >= BufferMethods::NonPullerMethods;
}
void GPU::CallPullerMethod(const MethodCall& method_call) {
regs.reg_array[method_call.method] = method_call.argument;
const auto method = static_cast<BufferMethods>(method_call.method);
switch (method) {
case BufferMethods::BindObject: {
ProcessBindMethod(method_call);
break;
}
case BufferMethods::Nop:
break;
case BufferMethods::SemaphoreAddressHigh: {
ProcessSetSemaphoreAddressHigh();
break;
}
case BufferMethods::SemaphoreAddressLow: {
ProcessSetSemaphoreAddressLow();
break;
}
case BufferMethods::SemaphoreSequence: {
ProcessSetSemaphoreSequence();
break;
}
case BufferMethods::SemaphoreTrigger: {
ProcessSemaphoreTriggerMethod();
break;
}
case BufferMethods::NotifyIntr: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method NotifyIntr not implemented");
break;
}
case BufferMethods::WrcacheFlush: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method WrcacheFlush not implemented");
break;
}
case BufferMethods::Unk28: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method Unk28 not implemented");
break;
}
case BufferMethods::Unk2c: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method Unk2c not implemented");
break;
}
case BufferMethods::RefCnt: {
SetReferenceCount();
break;
}
case BufferMethods::SemaphoreAcquire: {
ProcessSemaphoreAcquire();
break;
}
case BufferMethods::SemaphoreRelease: {
ProcessSemaphoreRelease();
break;
}
case BufferMethods::Yield: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method Yield not implemented");
break;
}
default:
LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented",
static_cast<u32>(method));
break;
}
}
void GPU::CallEngineMethod(const MethodCall& method_call) {
const EngineID engine = bound_engines[method_call.subchannel];
switch (engine) {
@@ -299,4 +271,105 @@ void GPU::CallMethod(const MethodCall& method_call) {
}
}
void GPU::ProcessBindMethod(const MethodCall& method_call) {
// Bind the current subchannel to the desired engine id.
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
method_call.argument);
bound_engines[method_call.subchannel] = static_cast<EngineID>(method_call.argument);
}
void GPU::ProcessSemaphoreTriggerMethod() {
const auto semaphoreOperationMask = 0xF;
const auto sequence = regs.reg_array[static_cast<u32>(BufferMethods::SemaphoreTrigger)];
const auto op = static_cast<GpuSemaphoreOperation>(sequence & semaphoreOperationMask);
// TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
// CoreTiming
const auto acquire_timestamp = CoreTiming::GetTicks();
if (op == GpuSemaphoreOperation::WriteLong) {
Memory::Write32(pullerState.semaphore.SmaphoreAddress(), sequence);
Memory::Write32(pullerState.semaphore.SmaphoreAddress() + 0x4, 0);
Memory::Write64(pullerState.semaphore.SmaphoreAddress() + 0x8, acquire_timestamp);
} else {
const u32 word = Memory::Read32(pullerState.semaphore.SmaphoreAddress());
if ((op == GpuSemaphoreOperation::AcquireEqual && word == pullerState.semaphore_sequence) ||
(op == GpuSemaphoreOperation::AcquireGequal &&
static_cast<s32>(word - pullerState.semaphore_sequence) > 0) ||
(op == GpuSemaphoreOperation::AcquireMask && (word & pullerState.semaphore_sequence))) {
// Nothing to do in this case
} else {
pullerState.acquire_source = true;
pullerState.acquire_value = pullerState.semaphore_sequence;
if (op == GpuSemaphoreOperation::AcquireEqual) {
pullerState.acquire_active = true;
pullerState.acquire_mode = false;
} else if (op == GpuSemaphoreOperation::AcquireGequal) {
pullerState.acquire_active = true;
pullerState.acquire_mode = true;
} else if (op == GpuSemaphoreOperation::AcquireMask) {
// TODO(kemathe) The acquire mask operation waits for a value that, ANDed with semaphore_sequence, gives a non-0 result
LOG_ERROR(HW_GPU, "Invalid semaphore operation AcquireMask not implemented");
} else {
LOG_ERROR(HW_GPU, "Invalid semaphore operation");
}
}
}
}
void GPU::ProcessSemaphoreRelease() {
if (!pullerState.semaphore_off_val) {
LOG_ERROR(HW_GPU, "Semaphore can't be released since it is not currently been acquired");
return;
}
Memory::Write32(pullerState.semaphore.SmaphoreAddress(),
regs.reg_array[static_cast<u32>(BufferMethods::SemaphoreRelease)]);
}
void GPU::ProcessSemaphoreAcquire() {
if (!pullerState.semaphore_off_val) {
LOG_ERROR(HW_GPU, "Semaphore has already be acquired");
return;
}
const u32 word = Memory::Read32(pullerState.semaphore.SmaphoreAddress());
const auto value = regs.reg_array[static_cast<u32>(BufferMethods::SemaphoreAcquire)];
if (word != value) {
pullerState.acquire_active = true;
pullerState.acquire_value = value;
//TODO(kemathe73) figure out how to do the acquire_timeout
pullerState.acquire_mode = false;
pullerState.acquire_source = false;
}
}
void GPU::ProcessSetSemaphoreAddressHigh() {
const auto addrHigh = regs.reg_array[static_cast<u32>(BufferMethods::SemaphoreAddressHigh)];
// AddrHigh should only be 8 bits wide
if (addrHigh & 0xffffff00) {
LOG_ERROR(HW_GPU, "SemaphoreAddressHigh too large");
return;
}
pullerState.semaphore.smaphore_address_high = addrHigh;
}
void GPU::ProcessSetSemaphoreAddressLow() {
const auto addrLow = regs.reg_array[static_cast<u32>(BufferMethods::SemaphoreAddressLow)];
// AddrLow should be word aligned
if (addrLow & 3) {
LOG_ERROR(HW_GPU, "SemaphoreAddressLow unaligned");
return;
}
pullerState.semaphore.smaphore_address_low = addrLow;
}
void GPU::SetReferenceCount() {
// TODO(kmather73) Wait for all previously submitted commands complete before setting.
pullerState.reference_count = regs.reg_array[static_cast<u32>(BufferMethods::RefCnt)];
}
void GPU::ProcessSetSemaphoreSequence() {
pullerState.semaphore_sequence =
regs.reg_array[static_cast<u32>(BufferMethods::SemaphoreSequence)];
}
const u32 GPU::ReferenceCount() const {
return pullerState.reference_count;
}
} // namespace Tegra

View File

@@ -166,6 +166,9 @@ public:
/// Returns a const reference to the GPU DMA pusher.
const Tegra::DmaPusher& DmaPusher() const;
// The puser and the puller share the reference counter, the pusher only had read access
const u32 ReferenceCount() const;
private:
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
std::unique_ptr<Tegra::MemoryManager> memory_manager;
@@ -184,13 +187,51 @@ private:
/// Inline memory engine
std::unique_ptr<Engines::KeplerMemory> kepler_memory;
bool semaphore_off_val = true;
GpuSmaphoreAddress semaphore_addr = {0};
u32 semaphore_sequence = 0x0;
bool acquire_active = false;;
bool acquire_mode = false;
u32 acquire_value = 0;
bool acquire_source = false;
struct Regs {
static constexpr size_t NUM_REGS = 0x40;
union {
std::array<u32, NUM_REGS> reg_array;
};
} regs{};
struct {
u32 reference_count;
bool acquire_active;
u32 acquire_timeout;
u32 acquire_value;
bool semaphore_off_val;
struct {
u8 smaphore_address_high;
u32 smaphore_address_low;
GPUVAddr SmaphoreAddress() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(smaphore_address_high) << 32) |
smaphore_address_low);
}
} semaphore;
u32 semaphore_sequence;
bool acquire_mode;
bool acquire_source;
} pullerState {};
void ProcessBindMethod(const MethodCall& method_call);
void ProcessSemaphoreTriggerMethod();
void ProcessSemaphoreRelease();
void ProcessSemaphoreAcquire();
void ProcessSetSemaphoreAddressHigh();
void ProcessSetSemaphoreAddressLow();
void ProcessSetSemaphoreSequence();
void SetReferenceCount();
// Calls a GPU puller method.
void CallPullerMethod(const MethodCall& method_call);
// Calls a GPU engine method.
void CallEngineMethod(const MethodCall& method_call);
// Determines where the method should be executed.
bool ExecuteMethodOnEngine(const MethodCall& method_call);
};
} // namespace Tegra