General: Correct clang-format
This commit is contained in:
committed by
FernandoS27
parent
ee94e83f3f
commit
298de8e503
@@ -94,8 +94,7 @@ void LogSettings() {
|
||||
LogSetting("Renderer_UseAccurateGpuEmulation", Settings::values.use_accurate_gpu_emulation);
|
||||
LogSetting("Renderer_UseAsynchronousGpuEmulation",
|
||||
Settings::values.use_asynchronous_gpu_emulation);
|
||||
LogSetting("Renderer_UseResolutionScanner",
|
||||
Settings::values.use_resolution_scanner);
|
||||
LogSetting("Renderer_UseResolutionScanner", Settings::values.use_resolution_scanner);
|
||||
LogSetting("Audio_OutputEngine", Settings::values.sink_id);
|
||||
LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
|
||||
LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);
|
||||
|
||||
@@ -1051,8 +1051,8 @@ void Config::SaveRendererValues() {
|
||||
Settings::values.use_accurate_gpu_emulation, false);
|
||||
WriteSetting(QStringLiteral("use_asynchronous_gpu_emulation"),
|
||||
Settings::values.use_asynchronous_gpu_emulation, false);
|
||||
WriteSetting(QStringLiteral("use_resolution_scanner"),
|
||||
Settings::values.use_resolution_scanner, false);
|
||||
WriteSetting(QStringLiteral("use_resolution_scanner"), Settings::values.use_resolution_scanner,
|
||||
false);
|
||||
WriteSetting(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode, false);
|
||||
|
||||
// Cast to double because Qt's written float values are not human-readable
|
||||
|
||||
Reference in New Issue
Block a user