Implemented a lil edge case on RecreateSurface.
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committed by
FernandoS27
parent
99da6362c4
commit
2677cc88c8
@@ -1247,6 +1247,14 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
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return new_surface;
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}
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if ((old_params.target == SurfaceTarget::Texture2DArray) &&
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(new_params.target == SurfaceTarget::Texture2D) &&
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GetFormatBpp(old_params.pixel_format) == GetFormatBpp(new_params.pixel_format) &&
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old_params.type == new_params.type) {
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FastCopySurface(old_surface, new_surface);
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return new_surface;
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}
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switch (new_params.target) {
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case SurfaceTarget::Texture2D:
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CopySurface(old_surface, new_surface, copy_pbo.handle);
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