hid: Tweaks
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@@ -82,7 +82,7 @@ private:
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controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
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controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
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for (int controller = 0; controller < mem.controllers.size(); controller++) {
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for (size_t controller = 0; controller < mem.controllers.size(); controller++) {
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for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
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ControllerLayout& layout = mem.controllers[controller].layouts[index];
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layout.header.num_entries = HID_NUM_ENTRIES;
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@@ -139,9 +139,8 @@ private:
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state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
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state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
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float stick_l_x_f, stick_l_y_f, stick_r_x_f, stick_r_y_f;
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std::tie(stick_l_x_f, stick_l_y_f) = sticks[Joystick_Left]->GetStatus();
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std::tie(stick_r_x_f, stick_r_y_f) = sticks[Joystick_Right]->GetStatus();
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const auto [stick_l_x_f, stick_l_y_f] = sticks[Joystick_Left]->GetStatus();
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const auto [stick_r_x_f, stick_r_y_f] = sticks[Joystick_Right]->GetStatus();
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entry.joystick_left_x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
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entry.joystick_left_y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
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entry.joystick_right_x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
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@@ -192,7 +191,7 @@ private:
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keyboard.entries[curr_keyboard_entry].timestamp_2 = keyboard_sample_counter;
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// TODO(shinyquagsire23): Figure out what any of these are
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for (int i = 0; i < mem.unk_input_1.size(); i++) {
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for (size_t i = 0; i < mem.unk_input_1.size(); i++) {
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UnkInput1& input = mem.unk_input_1[i];
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const u64 last_input_entry = input.header.latest_entry;
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const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
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@@ -207,7 +206,7 @@ private:
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input.entries[curr_input_entry].timestamp_2 = input_sample_counter;
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}
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for (int i = 0; i < mem.unk_input_2.size(); i++) {
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for (size_t i = 0; i < mem.unk_input_2.size(); i++) {
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UnkInput2& input = mem.unk_input_2[i];
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input.header.timestamp_ticks = timestamp;
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