common: fs: path_util: Add the rest of the path functions
This commit is contained in:
@@ -2,16 +2,400 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <unordered_map>
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#include "common/fs/fs.h"
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#include "common/fs/fs_paths.h"
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#include "common/fs/path_util.h"
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#include "common/logging/log.h"
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#ifdef _WIN32
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#include <shlobj.h> // Used in GetExeDirectory()
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#else
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#include <cstdlib> // Used in Get(Home/Data)Directory()
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#include <pwd.h> // Used in GetHomeDirectory()
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#include <sys/types.h> // Used in GetHomeDirectory()
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#include <unistd.h> // Used in GetDataDirectory()
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#endif
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#ifdef __APPLE__
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#include <sys/param.h> // Used in GetBundleDirectory()
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// CFURL contains __attribute__ directives that gcc does not know how to parse, so we need to just
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// ignore them if we're not using clang. The macro is only used to prevent linking against
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// functions that don't exist on older versions of macOS, and the worst case scenario is a linker
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// error, so this is perfectly safe, just inconvenient.
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#ifndef __clang__
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#define availability(...)
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#endif
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#include <CoreFoundation/CFBundle.h> // Used in GetBundleDirectory()
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#include <CoreFoundation/CFString.h> // Used in GetBundleDirectory()
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#include <CoreFoundation/CFURL.h> // Used in GetBundleDirectory()
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#ifdef availability
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#undef availability
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#endif
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#endif
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namespace Common::FS {
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namespace fs = std::filesystem;
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/**
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* The PathManagerImpl is a singleton allowing to manage the mapping of
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* YuzuPath enums to real filesystem paths.
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* This class provides 2 functions: GetYuzuPathImpl and SetYuzuPathImpl.
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* These are used by GetYuzuPath and SetYuzuPath respectively to get or modify
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* the path mapped by the YuzuPath enum.
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*/
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class PathManagerImpl {
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public:
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static PathManagerImpl& GetInstance() {
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static PathManagerImpl path_manager_impl;
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return path_manager_impl;
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}
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PathManagerImpl(const PathManagerImpl&) = delete;
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PathManagerImpl& operator=(const PathManagerImpl&) = delete;
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PathManagerImpl(PathManagerImpl&&) = delete;
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PathManagerImpl& operator=(PathManagerImpl&&) = delete;
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[[nodiscard]] const fs::path& GetYuzuPathImpl(YuzuPath yuzu_path) {
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return yuzu_paths.at(yuzu_path);
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}
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void SetYuzuPathImpl(YuzuPath yuzu_path, const fs::path& new_path) {
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yuzu_paths.insert_or_assign(yuzu_path, new_path);
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}
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private:
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PathManagerImpl() {
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#ifdef _WIN32
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auto yuzu_path = GetExeDirectory() / PORTABLE_DIR;
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if (!IsDir(yuzu_path)) {
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yuzu_path = GetAppDataRoamingDirectory() / YUZU_DIR;
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}
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GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
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GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path / CACHE_DIR);
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GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path / CONFIG_DIR);
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#else
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auto yuzu_path = GetCurrentDir() / PORTABLE_DIR;
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if (Exists(yuzu_path) && IsDir(yuzu_path)) {
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GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
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GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path / CACHE_DIR);
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GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path / CONFIG_DIR);
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} else {
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yuzu_path = GetDataDirectory("XDG_DATA_HOME") / YUZU_DIR;
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GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
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GenerateYuzuPath(YuzuPath::CacheDir, GetDataDirectory("XDG_CACHE_HOME") / YUZU_DIR);
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GenerateYuzuPath(YuzuPath::ConfigDir, GetDataDirectory("XDG_CONFIG_HOME") / YUZU_DIR);
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}
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#endif
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GenerateYuzuPath(YuzuPath::DumpDir, yuzu_path / DUMP_DIR);
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GenerateYuzuPath(YuzuPath::KeysDir, yuzu_path / KEYS_DIR);
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GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR);
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GenerateYuzuPath(YuzuPath::LogDir, yuzu_path / LOG_DIR);
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GenerateYuzuPath(YuzuPath::NANDDir, yuzu_path / NAND_DIR);
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GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
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GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
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GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
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}
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~PathManagerImpl() = default;
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void GenerateYuzuPath(YuzuPath yuzu_path, const fs::path& new_path) {
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void(FS::CreateDir(new_path));
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SetYuzuPathImpl(yuzu_path, new_path);
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}
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std::unordered_map<YuzuPath, fs::path> yuzu_paths;
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};
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std::string PathToUTF8String(const fs::path& path) {
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const auto utf8_string = path.u8string();
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return std::string{utf8_string.begin(), utf8_string.end()};
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}
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fs::path ConcatPath(const fs::path& first, const fs::path& second) {
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const bool second_has_dir_sep = IsDirSeparator(second.u8string().front());
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if (!second_has_dir_sep) {
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return (first / second).lexically_normal();
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}
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fs::path concat_path = first;
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concat_path += second;
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return concat_path.lexically_normal();
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}
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fs::path ConcatPathSafe(const fs::path& base, const fs::path& offset) {
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const auto concatenated_path = ConcatPath(base, offset);
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if (!IsPathSandboxed(base, concatenated_path)) {
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return base;
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}
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return concatenated_path;
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}
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bool IsPathSandboxed(const fs::path& base, const fs::path& path) {
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const auto base_string = RemoveTrailingSeparators(base.lexically_normal()).u8string();
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const auto path_string = RemoveTrailingSeparators(path.lexically_normal()).u8string();
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if (path_string.size() < base_string.size()) {
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return false;
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}
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return base_string.compare(0, base_string.size(), path_string, 0, base_string.size()) == 0;
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}
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bool IsDirSeparator(char character) {
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return character == '/' || character == '\\';
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}
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bool IsDirSeparator(char8_t character) {
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return character == u8'/' || character == u8'\\';
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}
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fs::path RemoveTrailingSeparators(const fs::path& path) {
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if (path.empty()) {
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return path;
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}
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auto string_path = path.u8string();
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while (IsDirSeparator(string_path.back())) {
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string_path.pop_back();
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}
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return fs::path{string_path};
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}
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const fs::path& GetYuzuPath(YuzuPath yuzu_path) {
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return PathManagerImpl::GetInstance().GetYuzuPathImpl(yuzu_path);
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}
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std::string GetYuzuPathString(YuzuPath yuzu_path) {
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return PathToUTF8String(GetYuzuPath(yuzu_path));
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}
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void SetYuzuPath(YuzuPath yuzu_path, const fs::path& new_path) {
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if (!FS::IsDir(new_path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} is not a directory",
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PathToUTF8String(new_path));
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return;
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}
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PathManagerImpl::GetInstance().SetYuzuPathImpl(yuzu_path, new_path);
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}
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#ifdef _WIN32
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fs::path GetExeDirectory() {
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wchar_t exe_path[MAX_PATH];
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GetModuleFileNameW(nullptr, exe_path, MAX_PATH);
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if (!exe_path) {
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LOG_ERROR(Common_Filesystem,
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"Failed to get the path to the executable of the current process");
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}
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return fs::path{exe_path}.parent_path();
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}
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fs::path GetAppDataRoamingDirectory() {
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PWSTR appdata_roaming_path = nullptr;
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SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, nullptr, &appdata_roaming_path);
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auto fs_appdata_roaming_path = fs::path{appdata_roaming_path};
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CoTaskMemFree(appdata_roaming_path);
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if (fs_appdata_roaming_path.empty()) {
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LOG_ERROR(Common_Filesystem, "Failed to get the path to the %APPDATA% directory");
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}
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return fs_appdata_roaming_path;
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}
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#else
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fs::path GetHomeDirectory() {
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const char* home_env_var = getenv("HOME");
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if (home_env_var) {
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return fs::path{home_env_var};
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}
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LOG_INFO(Common_Filesystem,
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"$HOME is not defined in the environment variables, "
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"attempting to query passwd to get the home path of the current user");
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const auto* pw = getpwuid(getuid());
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if (!pw) {
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LOG_ERROR(Common_Filesystem, "Failed to get the home path of the current user");
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return {};
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}
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return fs::path{pw->pw_dir};
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}
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fs::path GetDataDirectory(const std::string& env_name) {
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const char* data_env_var = getenv(env_name.c_str());
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if (data_env_var) {
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return fs::path{data_env_var};
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}
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if (env_name == "XDG_DATA_HOME") {
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return GetHomeDirectory() / ".local/share";
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} else if (env_name == "XDG_CACHE_HOME") {
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return GetHomeDirectory() / ".cache";
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} else if (env_name == "XDG_CONFIG_HOME") {
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return GetHomeDirectory() / ".config";
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}
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return {};
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}
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#endif
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#ifdef __APPLE__
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fs::path GetBundleDirectory() {
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char app_bundle_path[MAXPATHLEN];
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// Get the main bundle for the app
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CFURLRef bundle_ref = CFBundleCopyBundleURL(CFBundleGetMainBundle());
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CFStringRef bundle_path = CFURLCopyFileSystemPath(bundle_ref, kCFURLPOSIXPathStyle);
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CFStringGetFileSystemRepresentation(bundle_path, app_bundle_path, sizeof(app_bundle_path));
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CFRelease(bundle_ref);
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CFRelease(bundle_path);
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return fs::path{app_bundle_path};
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}
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#endif
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// vvvvvvvvvv Deprecated vvvvvvvvvv //
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std::string_view RemoveTrailingSlash(std::string_view path) {
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if (path.empty()) {
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return path;
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}
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if (path.back() == '\\' || path.back() == '/') {
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path.remove_suffix(1);
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return path;
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}
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return path;
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}
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std::vector<std::string> SplitPathComponents(std::string_view filename) {
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std::string copy(filename);
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std::replace(copy.begin(), copy.end(), '\\', '/');
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std::vector<std::string> out;
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std::stringstream stream(copy);
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std::string item;
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while (std::getline(stream, item, '/')) {
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out.push_back(std::move(item));
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}
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return out;
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}
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std::string SanitizePath(std::string_view path_, DirectorySeparator directory_separator) {
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std::string path(path_);
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char type1 = directory_separator == DirectorySeparator::BackwardSlash ? '/' : '\\';
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char type2 = directory_separator == DirectorySeparator::BackwardSlash ? '\\' : '/';
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if (directory_separator == DirectorySeparator::PlatformDefault) {
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#ifdef _WIN32
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type1 = '/';
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type2 = '\\';
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#endif
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}
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std::replace(path.begin(), path.end(), type1, type2);
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auto start = path.begin();
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#ifdef _WIN32
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// allow network paths which start with a double backslash (e.g. \\server\share)
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if (start != path.end())
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++start;
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#endif
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path.erase(std::unique(start, path.end(),
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[type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),
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path.end());
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return std::string(RemoveTrailingSlash(path));
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}
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std::string_view GetParentPath(std::string_view path) {
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const auto name_bck_index = path.rfind('\\');
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const auto name_fwd_index = path.rfind('/');
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std::size_t name_index;
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if (name_bck_index == std::string_view::npos || name_fwd_index == std::string_view::npos) {
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name_index = std::min(name_bck_index, name_fwd_index);
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} else {
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name_index = std::max(name_bck_index, name_fwd_index);
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}
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return path.substr(0, name_index);
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}
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std::string_view GetPathWithoutTop(std::string_view path) {
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if (path.empty()) {
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return path;
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}
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while (path[0] == '\\' || path[0] == '/') {
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path.remove_prefix(1);
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if (path.empty()) {
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return path;
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}
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}
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const auto name_bck_index = path.find('\\');
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const auto name_fwd_index = path.find('/');
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return path.substr(std::min(name_bck_index, name_fwd_index) + 1);
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}
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std::string_view GetFilename(std::string_view path) {
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const auto name_index = path.find_last_of("\\/");
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if (name_index == std::string_view::npos) {
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return {};
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}
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return path.substr(name_index + 1);
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}
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std::string_view GetExtensionFromFilename(std::string_view name) {
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const std::size_t index = name.rfind('.');
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if (index == std::string_view::npos) {
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return {};
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}
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return name.substr(index + 1);
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}
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} // namespace Common::FS
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@@ -5,9 +5,26 @@
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#pragma once
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#include <filesystem>
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#include <vector>
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#include "common/fs/fs_util.h"
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namespace Common::FS {
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enum class YuzuPath {
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YuzuDir, // Where yuzu stores its data.
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CacheDir, // Where cached filesystem data is stored.
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ConfigDir, // Where config files are stored.
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DumpDir, // Where dumped data is stored.
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KeysDir, // Where key files are stored.
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LoadDir, // Where cheat/mod files are stored.
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LogDir, // Where log files are stored.
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NANDDir, // Where the emulated NAND is stored.
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ScreenshotsDir, // Where yuzu screenshots are stored.
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SDMCDir, // Where the emulated SDMC is stored.
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ShaderDir, // Where shaders are stored.
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};
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/**
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* Converts a filesystem path to a UTF-8 encoded std::string.
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*
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@@ -17,4 +34,252 @@ namespace Common::FS {
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*/
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[[nodiscard]] std::string PathToUTF8String(const std::filesystem::path& path);
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/**
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* Concatenates two filesystem paths together.
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*
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* This is needed since the following occurs when using std::filesystem::path's operator/:
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* first: "/first/path"
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* second: "/second/path" (Note that the second path has a directory separator in the front)
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* first / second yields "/second/path" when the desired result is first/path/second/path
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*
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* @param first First filesystem path
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* @param second Second filesystem path
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*
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* @returns A concatenated filesystem path.
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*/
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[[nodiscard]] std::filesystem::path ConcatPath(const std::filesystem::path& first,
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const std::filesystem::path& second);
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#ifdef _WIN32
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template <typename Path1, typename Path2>
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[[nodiscard]] std::filesystem::path ConcatPath(const Path1& first, const Path2& second) {
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using ValueType1 = typename Path1::value_type;
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using ValueType2 = typename Path2::value_type;
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if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
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return ConcatPath(ToU8String(first), ToU8String(second));
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} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
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return ConcatPath(ToU8String(first), second);
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} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
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return ConcatPath(first, ToU8String(second));
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} else {
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return ConcatPath(std::filesystem::path{first}, std::filesystem::path{second});
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}
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}
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#endif
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/**
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* Safe variant of ConcatPath that takes in a base path and an offset path from the given base path.
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*
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* If ConcatPath(base, offset) resolves to a path that is sandboxed within the base path,
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* this will return the concatenated path. Otherwise this will return the base path.
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*
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* @param base Base filesystem path
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* @param offset Offset filesystem path
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*
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* @returns A concatenated filesystem path if it is within the base path,
|
||||
* returns the base path otherwise.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path ConcatPathSafe(const std::filesystem::path& base,
|
||||
const std::filesystem::path& offset);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path1, typename Path2>
|
||||
[[nodiscard]] std::filesystem::path ConcatPathSafe(const Path1& base, const Path2& offset) {
|
||||
using ValueType1 = typename Path1::value_type;
|
||||
using ValueType2 = typename Path2::value_type;
|
||||
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return ConcatPathSafe(ToU8String(base), ToU8String(offset));
|
||||
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
|
||||
return ConcatPathSafe(ToU8String(base), offset);
|
||||
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return ConcatPathSafe(base, ToU8String(offset));
|
||||
} else {
|
||||
return ConcatPathSafe(std::filesystem::path{base}, std::filesystem::path{offset});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Checks whether a given path is sandboxed within a given base path.
|
||||
*
|
||||
* @param base Base filesystem path
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if the given path is sandboxed within the given base path, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsPathSandboxed(const std::filesystem::path& base,
|
||||
const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path1, typename Path2>
|
||||
[[nodiscard]] bool IsPathSandboxed(const Path1& base, const Path2& path) {
|
||||
using ValueType1 = typename Path1::value_type;
|
||||
using ValueType2 = typename Path2::value_type;
|
||||
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return IsPathSandboxed(ToU8String(base), ToU8String(path));
|
||||
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
|
||||
return IsPathSandboxed(ToU8String(base), path);
|
||||
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return IsPathSandboxed(base, ToU8String(path));
|
||||
} else {
|
||||
return IsPathSandboxed(std::filesystem::path{base}, std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Checks if a character is a directory separator (either a forward slash or backslash).
|
||||
*
|
||||
* @param character Character
|
||||
*
|
||||
* @returns True if the character is a directory separator, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsDirSeparator(char character);
|
||||
|
||||
/**
|
||||
* Checks if a character is a directory separator (either a forward slash or backslash).
|
||||
*
|
||||
* @param character Character
|
||||
*
|
||||
* @returns True if the character is a directory separator, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsDirSeparator(char8_t character);
|
||||
|
||||
/**
|
||||
* Removes any trailing directory separators if they exist in the given path.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns The filesystem path without any trailing directory separators.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path RemoveTrailingSeparators(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] std::filesystem::path RemoveTrailingSeparators(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return RemoveTrailingSeparators(ToU8String(path));
|
||||
} else {
|
||||
return RemoveTrailingSeparators(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Gets the filesystem path associated with the YuzuPath enum.
|
||||
*
|
||||
* @param yuzu_path YuzuPath enum
|
||||
*
|
||||
* @returns The filesystem path associated with the YuzuPath enum.
|
||||
*/
|
||||
[[nodiscard]] const std::filesystem::path& GetYuzuPath(YuzuPath yuzu_path);
|
||||
|
||||
/**
|
||||
* Gets the filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
|
||||
*
|
||||
* @param yuzu_path YuzuPath enum
|
||||
*
|
||||
* @returns The filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
|
||||
*/
|
||||
[[nodiscard]] std::string GetYuzuPathString(YuzuPath yuzu_path);
|
||||
|
||||
/**
|
||||
* Sets a new filesystem path associated with the YuzuPath enum.
|
||||
* If the filesystem object at new_path is not a directory, this function will not do anything.
|
||||
*
|
||||
* @param yuzu_path YuzuPath enum
|
||||
* @param new_path New filesystem path
|
||||
*/
|
||||
void SetYuzuPath(YuzuPath yuzu_path, const std::filesystem::path& new_path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] void SetYuzuPath(YuzuPath yuzu_path, const Path& new_path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
SetYuzuPath(yuzu_path, ToU8String(new_path));
|
||||
} else {
|
||||
SetYuzuPath(yuzu_path, std::filesystem::path{new_path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
/**
|
||||
* Gets the path of the directory containing the executable of the current process.
|
||||
*
|
||||
* @returns The path of the directory containing the executable of the current process.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetExeDirectory();
|
||||
|
||||
/**
|
||||
* Gets the path of the current user's %APPDATA% directory (%USERPROFILE%/AppData/Roaming).
|
||||
*
|
||||
* @returns The path of the current user's %APPDATA% directory.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetAppDataRoamingDirectory();
|
||||
|
||||
#else
|
||||
|
||||
/**
|
||||
* Gets the path of the directory specified by the #HOME environment variable.
|
||||
* If $HOME is not defined, it will attempt to query the user database in passwd instead.
|
||||
*
|
||||
* @returns The path of the current user's home directory.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetHomeDirectory();
|
||||
|
||||
/**
|
||||
* Gets the relevant paths for yuzu to store its data based on the given XDG environment variable.
|
||||
* See https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
|
||||
* Defaults to $HOME/.local/share for main application data,
|
||||
* $HOME/.cache for cached data, and $HOME/.config for configuration files.
|
||||
*
|
||||
* @param env_name XDG environment variable name
|
||||
*
|
||||
* @returns The path where yuzu should store its data.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetDataDirectory(const std::string& env_name);
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
|
||||
[[nodiscard]] std::filesystem::path GetBundleDirectory();
|
||||
|
||||
#endif
|
||||
|
||||
// vvvvvvvvvv Deprecated vvvvvvvvvv //
|
||||
|
||||
// Removes the final '/' or '\' if one exists
|
||||
[[nodiscard]] std::string_view RemoveTrailingSlash(std::string_view path);
|
||||
|
||||
enum class DirectorySeparator {
|
||||
ForwardSlash,
|
||||
BackwardSlash,
|
||||
PlatformDefault,
|
||||
};
|
||||
|
||||
// Splits the path on '/' or '\' and put the components into a vector
|
||||
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
|
||||
[[nodiscard]] std::vector<std::string> SplitPathComponents(std::string_view filename);
|
||||
|
||||
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
|
||||
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
|
||||
[[nodiscard]] std::string SanitizePath(
|
||||
std::string_view path,
|
||||
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
|
||||
|
||||
// Gets all of the text up to the last '/' or '\' in the path.
|
||||
[[nodiscard]] std::string_view GetParentPath(std::string_view path);
|
||||
|
||||
// Gets all of the text after the first '/' or '\' in the path.
|
||||
[[nodiscard]] std::string_view GetPathWithoutTop(std::string_view path);
|
||||
|
||||
// Gets the filename of the path
|
||||
[[nodiscard]] std::string_view GetFilename(std::string_view path);
|
||||
|
||||
// Gets the extension of the filename
|
||||
[[nodiscard]] std::string_view GetExtensionFromFilename(std::string_view name);
|
||||
|
||||
} // namespace Common::FS
|
||||
|
||||
Reference in New Issue
Block a user