Logo
Explore Help
Sign In
prifak/yuzu
1
0
Fork 0
You've already forked yuzu
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
2c785bd06c8f979fbb869d533204b29d93973d83
yuzu/src/video_core/engines
History
Subv 2c785bd06c GPU: Added a function to retrieve the active textures for a shader stage.
TODO: A shader may not use all of these textures at the same time, shader analysis should be performed to determine which textures are actually sampled.
2018-03-24 11:31:53 -05:00
..
fermi_2d.cpp
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
2018-03-18 11:51:45 -05:00
fermi_2d.h
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
2018-03-18 11:51:45 -05:00
maxwell_3d.cpp
GPU: Added a function to retrieve the active textures for a shader stage.
2018-03-24 11:31:53 -05:00
maxwell_3d.h
GPU: Added a function to retrieve the active textures for a shader stage.
2018-03-24 11:31:53 -05:00
maxwell_compute.cpp
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
2018-03-18 11:51:45 -05:00
maxwell_compute.h
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
2018-03-18 11:51:45 -05:00
Powered by Gitea Version: 1.25.1 Page: 191ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API