// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "common/file_util.h" #include "core/file_sys/vfs.h" namespace FileSys { struct RealVfsFile : public VfsFile { RealVfsFile(const filesystem::path& name, filesystem::perms perms); std::string GetName() const override; size_t GetSize() const override; bool Resize(size_t new_size) override; std::shared_ptr GetContainingDirectory() const override; bool IsWritable() const override; bool IsReadable() const override; size_t Read(u8* data, size_t length, size_t offset) const override; size_t Write(const u8* data, size_t length, size_t offset) override; bool Rename(const std::string& name) override; private: FileUtil::IOFile backing; filesystem::path path; filesystem::perms perms; }; struct RealVfsDirectory : public VfsDirectory { RealVfsDirectory(const filesystem::path& path, filesystem::perms perms); std::vector> GetFiles() const override; std::vector> GetSubdirectories() const override; bool IsWritable() const override; bool IsReadable() const override; bool IsRoot() const override; std::string GetName() const override; std::shared_ptr GetParentDirectory() const override; std::shared_ptr CreateSubdirectory(const std::string& name) override; std::shared_ptr CreateFile(const std::string& name) override; bool DeleteSubdirectory(const std::string& name) override; bool DeleteFile(const std::string& name) override; bool Rename(const std::string& name) override; private: filesystem::path path; filesystem::perms perms; std::vector> files; std::vector> subdirectories; }; } // namespace FileSys