Commit Graph

12682 Commits

Author SHA1 Message Date
unknown
71b887577e gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files 2019-03-29 16:42:19 +01:00
unknown
9beb985adb data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression 2019-03-29 16:42:19 +01:00
fearlessTobi
8feab5a8b4 core/yuzu: Remove enable_nfc setting
This was initially added to prevent problems from stubbed/not implemented NFC services, but as we never encountered such and as it's only used in a deprecated function anyway, I guess we can just remove it to prevent more clutter of the settings.
2019-03-29 15:02:28 +01:00
ReinUsesLisp
4c29064357 vk_swapchain: Implement a swapchain manager 2019-03-29 00:00:51 -03:00
Lioncash
7e6dea0457 kernel/process: Report total physical memory used to svcGetInfo
Reports the (mostly) correct size through svcGetInfo now for queries to
total used physical memory. This still doesn't correctly handle memory
allocated via svcMapPhysicalMemory, however, we don't currently handle
that case anyways.
2019-03-28 22:59:20 -04:00
Lioncash
f81aefa113 kernel/process: Store the total size of the code memory loaded
This will be necessary to properly report the used memory size in
svcGetInfo.
2019-03-28 22:51:17 -04:00
bunnei
be83db41aa Merge pull request #2266 from FernandoS27/arbitration
Kernel: Fixes to Arbitration and SignalProcessWideKey Management
2019-03-28 21:42:24 -04:00
bunnei
8aaaeacf55 Merge pull request #2265 from FernandoS27/multilevelqueue
Replace old Thread Queue for a new Multi Level Queue
2019-03-28 21:41:40 -04:00
Lioncash
d8255ad486 kernel/process: Store the main thread stack size to a data member
This will be necessary in order to properly report memory usage within
svcGetInfo.
2019-03-28 18:45:06 -04:00
Lioncash
3f005672af kernel/process: Make Run's stack size parameter a u64
This will make operating with the process-related SVC commands much
nicer in the future (the parameter representing the stack size in
svcStartProcess is a 64-bit value).
2019-03-28 18:26:12 -04:00
Lioncash
c8323496f8 kernel/process: Ensure that given stack size is always page-aligned
The kernel always makes sure that the given stack size is aligned to
page boundaries.
2019-03-28 18:25:00 -04:00
bunnei
330bcd4dbe Merge pull request #2284 from lioncash/heap-alloc
kernel/vm_manager: Unify heap allocation/freeing functions
2019-03-28 17:56:49 -04:00
bunnei
8525ac9c6b Merge pull request #2296 from lioncash/override
video_core: Add missing override specifiers
2019-03-28 17:54:51 -04:00
bunnei
62157beb65 Merge pull request #2295 from lioncash/typo
video_core/gpu: Amend typo in GPU member variable name
2019-03-28 17:54:20 -04:00
Lioncash
4b6dffe01d gl_shader_manager: Remove unnecessary gl_shader_manager inclusion
This isn't used at all in the OpenGL shader cache, so we can remove it's
include here, meaning one less file needs to be recompiled if any
changes ever occur within that header.

core/memory.h is also not used within this file at all, so we can remove
it as well.
2019-03-28 11:16:25 -04:00
Lioncash
229bd536da gl_shader_manager: Move using statement into the cpp file
Avoids introducing Maxwell3D into the namespace for everything that
includes the header.
2019-03-28 11:16:21 -04:00
Lioncash
114acf3939 gl_shader_manager: Remove reliance on global accessor within MaxwellUniformData::SetFromRegs()
We can just pass in the Maxwell3D instance instead of going through the
system class to get at it.

This also lets us simplify the interface a little bit. Since we pass in
the Maxwell3D context now, we only really need to pass the shader stage
index value in.
2019-03-28 11:14:24 -04:00
Zach Hilman
00e67bc722 patch_manager: Dump NSO name with build ID 2019-03-27 20:09:01 -04:00
Fernando Sahmkow
2fc532c6ad Fixes and corrections on formatting. 2019-03-27 14:49:43 -04:00
Fernando Sahmkow
26b4a35b48 Fixes to multilevelqueue's iterator. 2019-03-27 14:34:33 -04:00
Fernando Sahmkow
e0cbdc1752 Use MultiLevelQueue instead of old ThreadQueueList 2019-03-27 14:34:32 -04:00
Fernando Sahmkow
0683e4e8d9 Add MultiLevelQueue Tests 2019-03-27 14:34:31 -04:00
Fernando Sahmkow
bc2be71b29 Implement intrinsics CountTrailingZeroes and test it. 2019-03-27 14:34:29 -04:00
Fernando Sahmkow
2c43958b4c Implement a MultiLevelQueue 2019-03-27 14:33:44 -04:00
Lioncash
861c163efe gl_shader_manager: Amend Doxygen string for MaxwellUniformData
Previously only one line of the whole comment was in proper Doxygen
formatting.
2019-03-27 13:10:43 -04:00
Lioncash
0b2ae3008d gpu_thread: Remove unused dma_pusher class member variable from ThreadManager
The pusher instance is only ever used in the constructor of the
ThreadManager for creating the thread that the ThreadManager instance
contains. Aside from that, the member is unused, so it can be removed.
2019-03-27 12:51:21 -04:00
Lioncash
cf78dcf281 gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL
This member variable is no longer being used, so it can be removed,
removing a dependency on EmuWindow from the rasterizer's interface"
2019-03-27 12:45:59 -04:00
Lioncash
d02dbdd3ae video_core: Amend constructor initializer list order where applicable
Specifies the members in the same order that initialization would take
place in.

This also silences -Wreorder warnings.
2019-03-27 12:37:53 -04:00
Lioncash
57d1f82c50 video_core: Add missing override specifiers
Ensures that the signatures will always match with the base class.

Also silences a few compilation warnings.
2019-03-27 12:24:52 -04:00
Lioncash
a1041775a9 video_core/gpu: Amend typo in GPU member variable name
smaphore -> semaphore
2019-03-27 12:12:57 -04:00
Zach Hilman
c0e016795c game_list: Register content with ContentProvider 2019-03-26 22:05:37 -04:00
Zach Hilman
1346f0e766 core: Port current uses of RegisteredCache to ContentProvider 2019-03-26 22:05:37 -04:00
Zach Hilman
1a400a8fc2 core: Store system-wide ContentProvider for the emulator 2019-03-26 22:05:37 -04:00
Zach Hilman
2e3ba4bc48 file_sys: Create ContentProvider interface and default implementations 2019-03-26 22:03:26 -04:00
Lioncash
bb844998e2 service/am: Implement EnterFatalSection and LeaveFatalSection
These functions act in tandem similar to how a lock or mutex require a
balanced lock()/unlock() sequence.

EnterFatalSection simply increments a counter for how many times it has
been called, while LeaveFatalSection ensures that a previous call to
EnterFatalSection has occured. If a previous call has occurred (the
counter is not zero), then the counter gets decremented as one would
expect. If a previous call has not occurred (the counter is zero), then
an error code is returned.
2019-03-26 17:02:42 -04:00
Lioncash
1f34dcc6be service/am: Sort ISelfController's member functions according to table order
Makes the declaration order of the handling functions consistent with
the handler table itself.
2019-03-26 17:02:29 -04:00
bunnei
4b506a9e69 Merge pull request #2285 from lioncash/unused-struct
kernel/process: Remove unused AddressMapping struct
2019-03-26 11:17:03 -04:00
bunnei
0e4d6555bf Merge pull request #2287 from lioncash/coretiming-cb
core/core_timing: Make callback parameters consistent
2019-03-25 21:06:33 -04:00
bunnei
91029f9f38 Merge pull request #2286 from lioncash/fwd
kernel/kernel: Remove unnecessary forward declaration
2019-03-25 21:05:33 -04:00
bunnei
f3f39d67a8 Merge pull request #2288 from lioncash/linkage
core/cheat_engine: Make MemoryReadImpl and MemoryWriteImpl internally linked
2019-03-25 21:02:25 -04:00
ReinUsesLisp
8591cf2402 bootmanager: Bypass input focus issues 2019-03-25 17:10:34 -03:00
ReinUsesLisp
08f50ba30a bootmanager: Bypass resizing issue 2019-03-25 17:10:34 -03:00
ReinUsesLisp
c99d253c1b bootmanager: Delete container to avoid crash on game restarting
While we are at it, remove nullptr checks for deletion, since the C++
standard defines that delete does it by its own
2019-03-25 17:10:34 -03:00
Lioncash
770049287d core/cheat_engine: Make MemoryReadImpl and MemoryWriteImpl internally linked
These don't need to be visible outside of the translation unit, so they
can be enclosed within an anonymous namespace.
2019-03-24 18:34:42 -04:00
Lioncash
81d1ac3b15 core/core_timing: Make callback parameters consistent
In some cases, our callbacks were using s64 as a parameter, and in other
cases, they were using an int, which is inconsistent.

To make all callbacks consistent, we can just use an s64 as the type for
late cycles, given it gets rid of the need to cast internally.

While we're at it, also resolve some signed/unsigned conversions that
were occurring related to the callback registration.
2019-03-24 18:12:17 -04:00
Lioncash
764195e68f kernel/kernel: Remove unnecessary forward declaration
This is no longer necessary, as ResultVal isn't used anywhere in the
header.
2019-03-24 17:48:54 -04:00
Lioncash
7613b48e98 kernel/process: Remove unused AddressMapping struct
Another leftover from citra that's now no longer necessary.
2019-03-24 17:40:11 -04:00
Lioncash
d7c1605486 kernel/vm_manager: Handle shrinking of the heap size within SetHeapSize()
One behavior that we weren't handling properly in our heap allocation
process was the ability for the heap to be shrunk down in size if a
larger size was previously requested.

This adds the basic behavior to do so and also gets rid of HeapFree, as
it's no longer necessary now that we have allocations and deallocations
going through the same API function.

While we're at it, fully document the behavior that this function
performs.
2019-03-24 17:08:30 -04:00
Lioncash
083c83e25f kernel/vm_manager: Rename HeapAllocate to SetHeapSize
Makes it more obvious that this function is intending to stand in for
the actual supervisor call itself, and not acting as a general heap
allocation function.

Also the following change will merge the freeing behavior of HeapFree
into this function, so leaving it as HeapAllocate would be misleading.
2019-03-24 17:08:30 -04:00
Lioncash
ad7726bf68 kernel/vm_manager: Handle case of identical calls to HeapAllocate
In cases where HeapAllocate is called with the same size of the current
heap, we can simply do nothing and return successfully.

This avoids doing work where we otherwise don't have to. This is also
what the kernel itself does in this scenario.
2019-03-24 17:08:30 -04:00