shinyquagsire23
0075f23469
loader: Check error on NPDM load, use TID for CodeSet
2018-02-25 07:41:36 -07:00
shinyquagsire23
bd3b6c8363
loader: Use NPDM information when loading NSOs
2018-02-25 07:02:47 -07:00
Lioncash
356e11a3b1
nso: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
d467204908
deconstructed_rom_directory: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
David Marcec
0f6d702fdf
Changed .istorage to .romfs
2018-02-05 00:01:10 -08:00
bunnei
fde7b01891
deconstructed_rom_directory: Implement istorage loading for RomFS.
2018-01-21 15:39:31 -05:00
bunnei
cf89a3280d
Merge pull request #92 from gdkchan/nro_refactor
...
Fix NRO entry point
2018-01-20 23:10:15 -05:00
Rozlette
43bccad77f
loader: Minor style fix in deconstructed_rom_directory
2018-01-20 20:13:53 -06:00
bunnei
be283b3d2f
Merge pull request #117 from jroweboy/clang-format
...
Clang format as a build target
2018-01-20 19:12:21 -05:00
James Rowe
7d396de27a
Format: Run the new clang format on everything
2018-01-20 16:45:11 -07:00
bunnei
533007a13c
loader: Clean up ctors and includes.
2018-01-20 15:54:17 -05:00
bunnei
41aece60f6
loader: Add DeconstructedRomDirectory for game dumps.
2018-01-20 15:54:15 -05:00
bunnei
6ef698bf1a
loader: Refactor to also pass filepath into IdentifyType.
2018-01-20 14:59:44 -05:00
bunnei
ccac65b9e6
nso: Remove code specific to directory loading.
2018-01-20 14:59:42 -05:00
gdkchan
d7c1541d78
Fix NRO Entry Point
2018-01-18 17:18:43 -03:00
gdkchan
3a83b50fd8
Fix NRO loading
2018-01-17 20:16:09 -03:00
gdkchan
38fc0e5164
Remove relocation on NSO/NRO
2018-01-17 17:01:10 -03:00
bunnei
e13ae4677d
Merge pull request #44 from Rozelette/master
...
nso: Modify .bss size calculation logic
2018-01-16 17:24:49 -05:00
MerryMage
04e933748c
clang-format
2018-01-16 18:05:21 +00:00
Rozlette
9080616e9a
nso: Modify .bss size calculation logic
2018-01-16 11:14:36 -06:00
bunnei
280397fb44
nso: Load subsdk4 if available.
2018-01-15 17:18:24 -05:00
Thog
20505a7cb7
Add missing FileType declarations in GuessFromExtension and GetFileTypeString
2018-01-14 19:00:16 +01:00
bunnei
17cc648277
yuzu: Update license text to be consistent across project.
2018-01-13 16:22:39 -05:00
bunnei
ed2d21ec61
nso: Always load the filepath specified by the user.
2018-01-07 12:44:36 -05:00
bunnei
78de509dcc
nso: Load more common submodules.
2017-10-22 23:50:26 -04:00
bunnei
29f18e7ba2
memory: Support 32-bit paging, move heap address space up.
2017-10-22 23:17:59 -04:00
bunnei
0d440f89d4
core: Refactor MakeMagic usage and remove dead code.
2017-10-15 00:11:38 -04:00
bunnei
bab96a7581
nso: Add a log for loading submodules.
2017-10-14 17:37:51 -04:00
bunnei
9ae08d651e
Remove more 3DS-specific code.
2017-10-12 21:29:53 -04:00
bunnei
c2c6781e42
Remove lots more 3DS-specific code.
2017-10-12 21:21:49 -04:00
bunnei
45b7723c75
Merge remote-tracking branch 'upstream/master' into nx
...
# Conflicts:
# src/core/CMakeLists.txt
# src/core/arm/dynarmic/arm_dynarmic.cpp
# src/core/arm/dyncom/arm_dyncom.cpp
# src/core/hle/kernel/process.cpp
# src/core/hle/kernel/thread.cpp
# src/core/hle/kernel/thread.h
# src/core/hle/kernel/vm_manager.cpp
# src/core/loader/3dsx.cpp
# src/core/loader/elf.cpp
# src/core/loader/ncch.cpp
# src/core/memory.cpp
# src/core/memory.h
# src/core/memory_setup.h
2017-10-09 23:56:20 -04:00
bunnei
38016f790b
loader: Various improvements for NSO/NRO loaders.
2017-10-09 21:39:32 -04:00
bunnei
8a12962660
loader: Add support for NRO, as well as various fixes and shared linker.
2017-10-05 23:30:08 -04:00
bunnei
994bd18902
nso: Fixes to support homebrew NSOs without a MOD header.
2017-10-03 18:30:02 -04:00
shinyquagsire23
2f692e1f79
file_sys, loader: add support for reading TMDs to determine app paths
2017-10-01 10:54:02 -06:00
bunnei
7b5930f5c4
nso: Refactor and allocate .bss section.
2017-09-30 14:33:58 -04:00
bunnei
27c7898ad6
loader: Add support for loading an NSO.
2017-09-30 14:32:53 -04:00
bunnei
49152a276d
elf: Check if machine is ARM.
2017-09-30 14:28:53 -04:00
Subv
67988aa2c4
Loaders: Don't automatically set the current process every time we load an application.
...
The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
2017-09-26 18:17:47 -05:00
Subv
ce8a0dbeed
HLE/Archives: Allow multiple loaded applications to access their SelfNCCH archive independently.
...
The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session.
When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc).
3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time.
2017-09-25 09:45:02 -05:00
B3n30
f474afa1fb
Merge pull request #2952 from MerryMage/page-tables
...
Switchable Page Tables
2017-09-25 08:29:32 +02:00
Max Thomas
f65437822b
Loader/NCCH: Add support for loading application updates ( #2927 )
...
* loader/ncch: split NCCH parsing into its own file
* loader/ncch: add support for loading update NCCHs from the SD card
* loader/ncch: fix formatting
* file_sys/ncch_container: Return a value for OpenFile
* loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch
* file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked
* file_sys/ncch_container: pass filepath as a const reference
2017-09-25 08:17:38 +02:00
MerryMage
82f6386ab3
memory: Add GetCurrentPageTable/SetCurrentPageTable
...
Don't expose Memory::current_page_table as a global.
2017-09-24 22:42:42 +01:00
Subv
fe28c5d069
Kernel/Memory: Give each Process its own page table.
...
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-09-10 15:13:41 -05:00
B3n30
e317c51cbd
Added missing parts in libnetwork ( #2838 )
...
* Network: Set and send the game information over enet
Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
bunnei
c52f6d31f2
loader: Expose program title.
2017-08-03 20:10:37 -04:00
bunnei
3fc4ccce57
telemetry: Log performance, configuration, and system data.
2017-07-17 21:32:28 -04:00
TheKoopaKingdom
28de301d16
Addressed Bunnei's review comments, and made some other tweaks:
...
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
- Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
266c619427
Created a whitelist of system archives to prevent false positives creating dialogs.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
de80586020
Made some changes from review comments:
...
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
2017-06-02 18:28:14 -04:00