ReinUsesLisp
38fe4aec5c
copy_params: Use constructor instead of C-like initialization
2019-06-20 21:36:12 -03:00
Fernando Sahmkow
8bec2b9d95
Correct Mipmaps View method in Texture Cache
2019-06-20 21:36:12 -03:00
Fernando Sahmkow
7de28451ca
Change texture_cache chaching from GPUAddr to CacheAddr
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This also reverses the changes to make invalidation and flushing through
the GPU address.
2019-06-20 21:36:12 -03:00
Fernando Sahmkow
1e50fed257
Corrections to Structural Matching
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The texture will now be reconstructed if the width only matches on GoB
alignment.
2019-06-20 21:36:12 -03:00
Fernando Sahmkow
b6863a26bd
Implement Texture Cache V2
2019-06-20 21:36:12 -03:00
Fernando Sahmkow
3adcd6cc60
Correct Surface Base and Views for new Texture Cache
2019-06-20 21:36:12 -03:00
Fernando Sahmkow
8d338ca4b0
Add OGLTextureView
2019-06-20 21:36:12 -03:00
Fernando Sahmkow
cafc3230af
Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddr
2019-06-20 21:36:11 -03:00
ReinUsesLisp
05a53f7916
texture_cache: Remove execution context copies from the texture cache
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This is done to simplify the OpenGL implementation, it is needed for
Vulkan.
2019-06-20 21:36:11 -03:00
ReinUsesLisp
ea30254302
gl_texture_cache: Implement fermi copies
2019-06-20 21:36:11 -03:00
ReinUsesLisp
8a2725de17
texture_cache: Split texture cache into different files
2019-06-20 21:36:11 -03:00
ReinUsesLisp
703bc0d8b1
texture_cache: Move staging buffer into a generic implementation
2019-06-20 21:36:11 -03:00
ReinUsesLisp
6bc742fe25
texture_cache: Flush 3D textures in the order they are drawn
2019-06-20 21:36:11 -03:00
ReinUsesLisp
c3f1e7f6f5
gl_texture_cache: Minor changes
2019-06-20 21:36:11 -03:00
ReinUsesLisp
5b3d4c10bc
gl_texture_cache: Add copy from multiple overlaps into a single surface
2019-06-20 21:36:11 -03:00
ReinUsesLisp
b075c843eb
gl_texture_cache: Attach surface textures instead of views
2019-06-20 21:36:11 -03:00
ReinUsesLisp
2a1b1bd43c
gl_texture_cache: Add fast copy path
2019-06-20 21:36:11 -03:00
ReinUsesLisp
a005fa1338
gl_texture_cache: Initial implementation
2019-06-20 21:36:11 -03:00
Zach Hilman
17192bae88
freezer: Update documentation
2019-06-20 19:22:53 -04:00
Zach Hilman
041d40f02b
core: Move Freezer class to tools namespace
2019-06-20 19:22:53 -04:00
Zach Hilman
0fad03a965
freezer: Add documentation for methods
2019-06-20 19:22:04 -04:00
Zach Hilman
7105189384
memory: Add class to manage and enforce memory freezing
2019-06-20 19:22:04 -04:00
bunnei
0c951042c0
Merge pull request #2596 from FernandoS27/revert-2590
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Revert PR 2590.
2019-06-20 13:04:06 -04:00
Hexagon12
a1a8345c36
Merge pull request #2595 from jonsn0w/patch-1
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Update content_archive.cpp
2019-06-20 10:03:24 +03:00
Fernando Sahmkow
4374e14028
Revert PR 2590.
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Even though it has been proven that IAudioRenderer:SystemEvent is
actually an automatic event. The current implementation of such event is
all thought to be manual. Thus it's implementation needs to be corrected
when doing such change. As it is right now this PR introduced a series
of regressions on softlocks on multiple games. Therefore, this pr
reverts such change until a correct implementation is made.
2019-06-19 23:19:19 -04:00
bunnei
e20b214a49
Merge pull request #2591 from lioncash/record
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core: Remove unused CiTrace source files
2019-06-19 22:28:26 -04:00
bunnei
b2abef9d2d
Merge pull request #2590 from lioncash/event
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service/audio/audren_u: Correct event reset type for the system event
2019-06-19 22:27:52 -04:00
Frederic L
68fcb3d6b5
CMake: Get Git submodule dependencies via CMake ( #2474 )
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* CMake: Get Git submodule dependencies via CMake
* CMakeLists: Fixed unintentional line break
* travis: Bring parity between linux-mingw and linux build script
* CMakeLists: Fixed typo in error message
2019-06-19 22:26:12 -04:00
jonsn0w
eb7fba33a8
Update content_archive.cpp
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log clutter in debug logs when theres really no need
2019-06-19 22:01:41 -04:00
Zach Hilman
7a0dee8e77
Merge pull request #2594 from FearlessTobi/very-important-change
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yuzu/configure_input: Add missing space in window title
2019-06-19 19:15:37 -04:00
Tobias
81ddb7b94e
Change to a more descriptive name
2019-06-19 23:55:13 +02:00
Tobias
a696b251c9
yuzu/configure_input: Add missing space in window name
2019-06-19 23:32:34 +02:00
Mat M
f5e85e100c
Merge pull request #2593 from deadmeu/patch-1
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Added missing space between two words
2019-06-19 14:11:10 -04:00
Alex Subaric
ac00d1a916
Added missing space between two words
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Added missing whitespace character between two words in the "Warning Missing Derivation Components" warning message box.
2019-06-20 02:42:56 +10:00
Zach Hilman
561ebe6521
Merge pull request #2584 from ogniK5377/cadence
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Impl'd IsUserAccountSwitchLocked, SetAudioOutVolume, GetAudioOutVolume & Partial impl of GetAccumulatedSuspendedTickChangedEvent
2019-06-19 10:29:42 -04:00
Lioncash
f27d2bc33c
core: Remove unused CiTrace source files
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These source files have been unused for the entire lifecycle of the
project. They're a hold-over from Citra and only add to the build time
of the project, so they can be removed.
There's also likely no way this would ever work in yuzu in its current
form without revamping quite a bit of it, given how different the GPU on
the Switch is compared to the 3DS.
2019-06-18 16:57:59 -04:00
Lioncash
135f84a6b7
service/audio/audren_u: Correct event reset type for the system event
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This is actually an auto-reset event in the audio service itself, not a
manual one.
2019-06-18 09:23:20 -04:00
bunnei
eb60009ea2
Merge pull request #2562 from ReinUsesLisp/split-cbuf-upload
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video_core/engines: Move ConstBufferInfo out of Maxwell3D
2019-06-17 22:35:04 -04:00
David Marcec
f0bc7b0713
Addressed issues
2019-06-17 08:17:26 +10:00
Fernando Sahmkow
a5f401ac19
Core_Timing: Make core_timing threadsafe by default.
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The old implementation had faulty Threadsafe methods where events could
be missing. This implementation unifies unsafe/safe methods and makes
core timing thread safe overall.
2019-06-16 14:14:35 -04:00
David Marcec
d76c16e9d4
Signalled accumulated_suspended_tick_changed_event on creation based on RE
2019-06-16 22:18:54 +10:00
David Marcec
5fb23b5eef
Cleanup
2019-06-16 20:18:35 +10:00
David Marcec
6286b0e3dc
Impl'd IsUserAccountSwitchLocked, SetAudioOutVolume, GetAudioOutVolume & Partial impl of GetAccumulatedSuspendedTickChangedEvent
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IPC-100 was changed to InitializeApplicationInfoOld instead of InitializeApplicationInfo. IPC-150 makes an indentical call to IPC-100 however does extra processing. They should not have the same name as it's quite confusing to debug.
2019-06-16 19:06:33 +10:00
Zach Hilman
8f88cbe9e9
Merge pull request #2538 from ReinUsesLisp/ssy-pbk
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shader: Split SSY and PBK stack
2019-06-15 20:30:13 -04:00
Zach Hilman
03c4e3ebeb
Merge pull request #2581 from lioncash/hex
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common/hex_util: Combine HexVectorToString() and HexArrayToString()
2019-06-15 16:47:13 -04:00
bunnei
0397ce2d83
Merge pull request #2582 from lioncash/reserved
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file_sys/ips_layer: Remove unnecessary reserve() call
2019-06-14 11:24:18 -04:00
Zach Hilman
de066e791f
Merge pull request #2580 from lioncash/redundant
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kernel/vm_manager: Remove redundant Reset call in destructor
2019-06-12 19:26:07 -04:00
Zach Hilman
6e5b69a294
Merge pull request #2577 from lioncash/fs
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file_sys/card_image: Minor cleanup
2019-06-12 19:23:33 -04:00
Lioncash
c0a3c4a3e2
file_sys/ips_layer: Remove unnecessary reserve() call
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Given 'replace' is assigned to on the following line, this isn't
necessary, given the underlying data is going to be overwritten
entirely.
2019-06-12 18:12:45 -04:00
Lioncash
6a9e9fb4a0
common/hex_util: Reserve std::string memory ahead of time
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Avoids potentially performing multiple reallocations (depending on the
size of the input data) by reserving the necessary amount of memory
ahead of time.
This is trivially doable, so there's no harm in it.
2019-06-12 17:54:11 -04:00