Commit Graph

11050 Commits

Author SHA1 Message Date
Hexagon12
d60e2d1ddb Merge pull request #2076 from lioncash/enc
video_core/dma_pusher: Silence C4828 warnings
2019-01-30 19:42:15 +02:00
Lioncash
d32d9a435e video_core/dma_pusher: Silence C4828 warnings
This was previously causing:

warning C4828: The file contains a character starting at offset 0xa33
that is illegal in the current source character set (codepage 65001).

warnings on Windows when compiling yuzu.
2019-01-30 12:36:31 -05:00
bunnei
aea9747a63 Merge pull request #1485 from FernandoS27/render-info
Add more info into textures' object labels
2019-01-30 12:35:56 -05:00
Lioncash
5238e50ea4 hwopus: Implement DecodeInterleaved
This functions almost identically to DecodeInterleavedWithPerfOld,
however this function also has the ability to reset the decoder context.

This is documented as a potentially desirable thing in the libopus
manual in some circumstances as it says for the OPUS_RESET_STATE ctl:

"This should be called when switching streams in order to prevent the
back to back decoding from giving different result from one at a time
decoding."
2019-01-30 11:35:41 -05:00
Lioncash
a088cf45dc service/nvflinger: Make FindBufferQueueId() a const member function
This member function doesn't actually modify instance state, so it can
be const-qualified.
2019-01-30 11:14:08 -05:00
Lioncash
3e97f87ec9 service/nvflinger: Rename Get prefix on function to Find
This more accurately describes what the function is actually attempting
to do (it's not a simple trivial getter).
2019-01-30 11:11:32 -05:00
ReinUsesLisp
a597848a39 shader_ir: Unify constant buffer offset values
Constant buffer values on the shader IR were using different offsets if
the access direct or indirect. cbuf34 has a non-multiplied offset while
cbuf36 does. On shader decoding this commit multiplies it by four on
cbuf34 queries.
2019-01-30 02:45:50 -03:00
Lioncash
546291c445 hwopus: Deduplicate the decoding code within DecodeInterleavedOld and DecodeInterleavedWithPerfOld
Keeps the logic in one spot for use by both functions.
2019-01-29 22:53:35 -05:00
Lioncash
3941bcbf61 hwopus: Replace std::optional<std::reference_wrapper<u64>> with u64*
This doesn't really offer anything over the use of a direct pointer, so
we can just use that instead.
2019-01-29 22:53:35 -05:00
Lioncash
cabb559341 hwopus: Mark local variables as const where applicable
Makes non-mutable state more explicit.
2019-01-29 22:53:35 -05:00
Lioncash
dc4f386ba4 hwopus: Fill in the rest of the unknown service function names
Filled in via information provided by SwitchBrew.
2019-01-29 22:53:34 -05:00
Lioncash
4b13c51140 service/ns: Update function tables
Updates function tables based off information provided by SwitchBrew
2019-01-29 22:50:26 -05:00
Lioncash
ae856ae964 service/ncm: Update function tables
Updates function tables based off information provided by SwitchBrew
2019-01-29 22:50:26 -05:00
Lioncash
ef2d9ade66 service/audio: Update function tables
Updates function tables based off information provided by SwitchBrew.
2019-01-29 22:50:26 -05:00
Lioncash
197c7bf2e1 service/am/applet_ae: Update function tables
Updates function tables based off information provided by SwitchBrew.
2019-01-29 22:50:26 -05:00
Lioncash
2f517cc045 service/fsp-srv: Update function tables
Updates function tables based off information provided by SwitchBrew.
2019-01-29 22:50:26 -05:00
Lioncash
599d2bfadc service/btm: Update function tables
Updates function tables based off information provided by SwitchBrew
2019-01-29 22:50:26 -05:00
Lioncash
b5ce03a7ca service/btdrv: Update function tables
Updates function tables based off information provided by SwitchBrew.
2019-01-29 22:50:18 -05:00
bunnei
d1599a667b Merge pull request #2070 from ReinUsesLisp/cubearray-view
gl_shader_cache: Fix texture view for cubemaps as cubemap arrays
2019-01-29 22:27:08 -05:00
bunnei
770d43a42a Merge pull request #2069 from lioncash/vi
service/nvflinger: Add the null display type
2019-01-29 22:25:26 -05:00
bunnei
e76b959d17 Merge pull request #1987 from ReinUsesLisp/explicit-shader-ldg
gl_shader_cache: Use explicit bindings
2019-01-29 22:15:55 -05:00
ReinUsesLisp
438f164ab5 gl_shader_cache: Use explicit bindings 2019-01-30 00:11:02 -03:00
bunnei
36926334a5 Merge pull request #1960 from ReinUsesLisp/shader-ir-ldg
video_core: Implement LDG through heuristics based on IR
2019-01-29 22:02:01 -05:00
ReinUsesLisp
c6374c2da8 gl_rasterizer: Implement global memory management 2019-01-30 00:00:15 -03:00
ReinUsesLisp
ef2e280aab shader_decode: Implement LDG and basic cbuf tracking 2019-01-30 00:00:15 -03:00
Kevin
037aeacf8f video_core/GPU Implemented the GPU PFIFO puller semaphore operations. (#1908)
* Implemented the puller semaphore operations.

* Nit: Fix 2 style issues

* Nit: Add Break to default case.

* Fix style.

* Update for comments. Added ReferenceCount method

* Forgot to remove GpuSmaphoreAddress union.

* Fix the clang-format issues.

* More clang formatting.

* two more white spaces for the Clang formatting.

* Move puller members into the regs union

* Updated to use Memory::WriteBlock instead of Memory::Write*

* Fix clang style issues

* White space clang error

* Removing unused funcitons and other pr comment

* Removing unused funcitons and other pr comment

* More union magic for setting regs value.

* union magic refcnt as well

*  Remove local var

* Set up the regs and regs_assert_positions up properly

* Fix clang error
2019-01-29 21:49:18 -05:00
ReinUsesLisp
5379fc114b gl_shader_cache: Fix texture view for cubemaps as cubemap arrays
Cubemaps are considered layered and to create a texture view the texture
mustn't be a layered texture, resulting in cubemaps being bound as
cubemap arrays. To fix this issue this commit introduces an extra
surface parameter called "is_array" and uses this to query for texture
view creation.

Now that texture views for cubemaps are actually being created, this
also fixes the number of layers created for the texture view (since they
have to be 6 to create a texture view of cubemaps).
2019-01-29 23:49:02 -03:00
ReinUsesLisp
b40dc1b87b gl_rasterizer: Workaround invalid zeta clears
Some games (like Xenoblade Chronicles 2) clear both depth and stencil
buffers while there's a depth-only texture attached (e.g. D16 Unorm).
This commit reads the zeta format of the bound surface on
ConfigureFramebuffers and returns if depth and/or stencil attachments
were set. This is ignored on DrawArrays but on Clear it's used to just
clear those attachments, bypassing an OpenGL error.
2019-01-29 23:47:33 -03:00
Lioncash
1fd46d59b8 service/psc: Update function tables
Updates the function tables based off information on SwitchBrew. Gets
rid of a swath of unknown names.
2019-01-29 21:16:24 -05:00
Lioncash
b855ed3f76 nvflinger: Add the Null display
In addition to the default, external, EDID, and internal displays,
there's also a null display provided as well, which as the name
suggests, does nothing but discard all commands given to it. This is
provided for completeness.
2019-01-29 21:13:33 -05:00
Lioncash
2ec84b8317 nvflinger: Change log message in OpenDisplay to be a debug log instead of a warning
Opening a display isn't really a thing to warn about. It's an expected
thing, so this can be a debug log. This also alters the string to
indicate the display name better.

Opening "Default" display reads a little nicer compared to Opening
display Default.
2019-01-29 21:13:33 -05:00
Lioncash
c8abbb8b88 nvflinger: Remove unnecessary header inclusions 2019-01-29 21:13:33 -05:00
Lioncash
d68603d890 nvflinger: Mark locals const where applicable
Makes non-mutable state more explicit.
2019-01-29 21:13:33 -05:00
Lioncash
ea0a849b6e nvflinger: Use a std::array for the available displays instead of std::vector
The built-in set of displays is fixed, so we can utilize an array
instead of a vector here.
2019-01-29 21:13:33 -05:00
Lioncash
e04040e84c hle/ipc_helpers: Fix clang-format warnings 2019-01-29 21:11:04 -05:00
Lioncash
15d6bad0ed hle/ipc_helpers: Allow pushing signed values
This is kind of a large hole in the API, given we allow popping signed
values. This fixes that.
2019-01-29 13:09:32 -05:00
bunnei
3317cb8805 Merge pull request #2063 from lioncash/pessimizing
video_core/shader: Minor changes
2019-01-28 19:33:26 -05:00
bunnei
2f80a9d94c Merge pull request #2065 from lioncash/pm
service/pm: Implement SetMaintenanceBoot
2019-01-28 19:32:32 -05:00
Lioncash
28dd8d3cb2 service/pm: Implement SetMaintenanceBoot()
This quite literally functions as a basic setter. No other error
checking or anything (since there's nothing to really check against).

With this, it completes the pm:bm interface in terms of functionality.
2019-01-28 11:48:11 -05:00
Lioncash
f7d9ff4668 service/pm: Tidy up functionality related to SystemBootMode
Just minor tidying of interfaces.
2019-01-28 11:44:37 -05:00
bunnei
4d79049aea Merge pull request #2064 from lioncash/vi-stub
service/vi: Remove stubbed notifier from SetLayerVisibility
2019-01-28 11:05:07 -05:00
Lioncash
790be48244 service/vi: Remove stubbed notifier from SetLayerVisibility
This appears to be a vestigial API function that's only kept around for
compatibility's sake, given the function only returns a success error
code and exits.

Since that's the case, we can remove the stubbed notification from the
log, since doing nothing is technically the correct behavior in this
case.
2019-01-28 08:22:28 -05:00
Lioncash
338951ef6d shader/shader_ir: Amend three comment typos
Given we're in the area, these are three trivial typos that can be
corrected.
2019-01-28 07:52:04 -05:00
Lioncash
fc47713ab2 shader/shader_ir: Amend constructor initializer ordering for AbufNode
Orders the class members in the same order that they would actually be
initialized in. Gets rid of two compiler warnings.
2019-01-28 07:50:34 -05:00
Lioncash
a8a5b858c4 shader/decode: Avoid a pessimizing std::move within DecodeRange()
std::moveing a local variable in a return statement has the potential to
prevent copy elision from occurring, so this can just be converted into
a regular return.
2019-01-28 07:43:23 -05:00
bunnei
3be19aa3a6 Merge pull request #2060 from lioncash/exception
kernel/svc: Log out uncaught C++ exceptions from svcBreak
2019-01-27 12:55:07 -05:00
bunnei
5a83530929 Merge pull request #2058 from ReinUsesLisp/trunc-warning
video_core: Silent implicit conversion warning
2019-01-27 12:49:59 -05:00
bunnei
2b8824ab8a Merge pull request #2059 from FearlessTobi/port-4601
Port citra-emu/citra#4601: "dsp_interface: fix sound being played while volume is 0"
2019-01-26 21:21:04 -05:00
Lioncash
589dcfee95 kernel/svc: Log out uncaught C++ exceptions from svcBreak
Looking into the implementation of the C++ standard facilities that seem
to be within all modules, it appears that they use 7 as a break reason
to indicate an uncaught C++ exception.

This was primarily found via the third last function called within
Horizon's equivalent of libcxxabi's demangling_terminate_handler(),
which passes the value 0x80000007 to svcBreak.
2019-01-26 21:19:13 -05:00
fearlessTobi
48db20c7f6 dsp_interface: fix sound being played while volume is 0
According to documentation, if the argument of std::exp is zero, one is returned.
However we want the return value to be also zero in this case so no audio is played.
2019-01-26 22:42:09 +01:00