Fernando Sahmkow
|
ddc697a349
|
Scheduler: Inline global scheduler in Scheduler Lock.
|
2020-02-22 12:39:17 -04:00 |
|
Fernando Sahmkow
|
0ea2ecefab
|
Kernel: Correct pending feedback.
|
2020-02-22 11:51:03 -04:00 |
|
Fernando Sahmkow
|
845dd00e8e
|
System: Expose Host thread registering routines from kernel.
|
2020-02-22 11:18:07 -04:00 |
|
Fernando Sahmkow
|
84f2cb3a3c
|
Kernel: Address Feedback.
|
2020-02-22 11:18:07 -04:00 |
|
Fernando Sahmkow
|
2a2895bed8
|
Kernel: Implement Scheduler locks
|
2020-02-22 11:18:07 -04:00 |
|
Fernando Sahmkow
|
08bd97b08d
|
Kernel: Implement Time Manager.
|
2020-02-22 11:18:07 -04:00 |
|
Fernando Sahmkow
|
8062f94caa
|
Kernel: Rename ThreadCallbackHandleTable and Setup Thread Ids on Kernel.
|
2020-02-22 11:18:06 -04:00 |
|
Fernando Sahmkow
|
2993cf8dd5
|
Kernel: Make global scheduler depend on KernelCore
|
2020-02-22 11:18:06 -04:00 |
|
bunnei
|
2cdce308b7
|
audio_core: interpolate: Fix include for climits (Linux build break).
|
2020-02-22 02:29:41 -05:00 |
|
bunnei
|
97afec2586
|
Merge pull request #3310 from FearlessTobi/fast-resample
audio_core: Switch to a faster interpolation technique
|
2020-02-22 01:54:40 -05:00 |
|
ReinUsesLisp
|
4d2fec0a20
|
shader/texture: Fix illegal 3D texture assert
Fix typo in the illegal 3D texture assert logic. We care about catching
arrayed 3D textures or 3D shadow textures, not regular 3D textures.
|
2020-02-21 15:57:27 -03:00 |
|
Rodrigo Locatti
|
eb35fb1c89
|
Merge pull request #3433 from namkazt/patch-1
renderer_vulkan: Add the rest of case for TryConvertBorderColor
|
2020-02-21 15:56:09 -03:00 |
|
Rodrigo Locatti
|
7f5a316d4f
|
Merge pull request #3434 from namkazt/patch-2
vk_shader: Implement ImageLoad
|
2020-02-21 15:55:05 -03:00 |
|
Rodrigo Locatti
|
d28532879a
|
Merge pull request #3435 from namkazt/patch-3
vulkan: add DXT23_SRGB
|
2020-02-21 15:48:19 -03:00 |
|
bunnei
|
9d580cbf91
|
Merge pull request #3423 from ReinUsesLisp/no-match-3d
texture_cache: Avoid matches in 3D textures
|
2020-02-21 12:16:51 -05:00 |
|
Nguyen Dac Nam
|
af8149eb52
|
vk_device: remove left over from other branch
|
2020-02-21 08:56:18 +07:00 |
|
bunnei
|
638d702dfd
|
Merge pull request #3438 from bunnei/gpu-mem-manager-fix
video_core: memory_manager: Flush/invalidate asynchronously when possible.
|
2020-02-20 20:04:05 -05:00 |
|
Nguyen Dac Nam
|
21d298b0de
|
clang-format
|
2020-02-20 09:39:30 +07:00 |
|
Nguyen Dac Nam
|
248b0901d9
|
shader_decompiler: only add StorageImageReadWithoutFormat when available
|
2020-02-20 09:28:13 +07:00 |
|
bunnei
|
ac74197551
|
Merge pull request #3432 from brianclinkenbeard/update-httplib
Update httplib to 0.5.5
|
2020-02-19 21:15:06 -05:00 |
|
bunnei
|
6bfe5ff130
|
Merge pull request #3415 from ReinUsesLisp/texture-code
shader/texture: Allow 2D shadow arrays and simplify code
|
2020-02-19 20:06:14 -05:00 |
|
bunnei
|
ea1409ae25
|
video_core: memory_manager: Flush/invalidate asynchronously on Unmap.
- Minor perf improvement.
|
2020-02-19 20:03:52 -05:00 |
|
bunnei
|
12d7cff267
|
Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw
maxwell_3d: Unify draw methods
|
2020-02-19 16:13:50 -05:00 |
|
bunnei
|
d56be324fd
|
Merge pull request #3411 from ReinUsesLisp/specific-funcs
gl_rasterizer: Use the least generic OpenGL draw function possible
|
2020-02-19 15:37:41 -05:00 |
|
Nguyen Dac Nam
|
ecf63d4c7d
|
shader_decompiler: add check in case of device not support ShaderStorageImageReadWithoutFormat
|
2020-02-19 12:57:22 +07:00 |
|
Nguyen Dac Nam
|
efe6c0dee2
|
vk_device: setup shaderStorageImageReadWithoutFormat
|
2020-02-19 12:56:36 +07:00 |
|
Nguyen Dac Nam
|
a9199e5cdb
|
vk_device: add check for shaderStorageImageReadWithoutFormat
|
2020-02-19 12:55:56 +07:00 |
|
Nguyen Dac Nam
|
ad5db988bc
|
shader_conversion: I2F : add Assert for case src_size is Short
|
2020-02-19 11:40:35 +07:00 |
|
Nguyen Dac Nam
|
8f27fe559e
|
fix warning
|
2020-02-19 11:10:26 +07:00 |
|
Nguyen Dac Nam
|
27d0cb214c
|
clang-format fix
|
2020-02-19 11:02:59 +07:00 |
|
Nguyen Dac Nam
|
b4d5473727
|
shader_conversion: add conversion I2F for Short
|
2020-02-19 10:54:37 +07:00 |
|
bunnei
|
1096fa5dba
|
Merge pull request #3410 from ReinUsesLisp/vk-draw-index
vk_shader_decompiler: Fix vertex id and instance id
|
2020-02-18 22:37:33 -05:00 |
|
Nguyen Dac Nam
|
e97bb35444
|
vk_shader: add Capability StorageImageReadWithoutFormat
|
2020-02-19 10:16:51 +07:00 |
|
Brian Clinkenbeard
|
4ec1011b31
|
httplib compatibility
|
2020-02-18 18:04:33 -08:00 |
|
Nguyen Dac Nam
|
d28149b016
|
vk_shader: Implement function ImageLoad (Used by Kirby Start Allies)
Please enter the commit message for your changes. Lines starting
|
2020-02-19 08:39:01 +07:00 |
|
Nguyen Dac Nam
|
47fa1e11da
|
fixups mistake auto commit.
|
2020-02-19 01:24:32 +07:00 |
|
Nguyen Dac Nam
|
72cfbe0744
|
Update code structure
Co-Authored-By: Mat M. <mathew1800@gmail.com>
|
2020-02-19 01:23:08 +07:00 |
|
Fernando Sahmkow
|
a7ae53e918
|
Merge pull request #3409 from ReinUsesLisp/host-queries
query_cache: Implement a query cache and query 21 (samples passed)
|
2020-02-18 11:31:06 -04:00 |
|
Nguyen Dac Nam
|
6342d12331
|
add vertex UnsignedInt size RGBA
|
2020-02-18 21:52:51 +07:00 |
|
Nguyen Dac Nam
|
ee6e151fd7
|
add eBc2SrgbBlock to formats
|
2020-02-18 21:44:09 +07:00 |
|
Nguyen Dac Nam
|
73fd6d30ed
|
vulkan: add DXT23_SRGB
|
2020-02-18 21:39:50 +07:00 |
|
Nguyen Dac Nam
|
ef11c561ac
|
renderer_vulkan: Add the rest of case for TryConvertBorderColor
|
2020-02-18 16:52:54 +07:00 |
|
bunnei
|
2281c037f3
|
Merge pull request #3412 from Morph1984/aspect-ratio
GUI: Add aspect ratio dropdown
|
2020-02-17 22:02:18 -05:00 |
|
bunnei
|
51332145be
|
Merge pull request #3420 from namkazt/master2
nvhost_gpu: implement ChannelSetTimeslice
|
2020-02-17 00:31:11 -05:00 |
|
ReinUsesLisp
|
f39864e59f
|
texture_cache: Avoid matches in 3D textures
Code before this commit was trying to match 3D textures with another
target. Fix that.
|
2020-02-16 04:15:42 -03:00 |
|
Nguyen Dac Nam
|
6585f8bde0
|
IUserLocalCommunicationService: add function Initialize2
|
2020-02-16 13:24:34 +07:00 |
|
Nguyen Dac Nam
|
23ab41b8fc
|
HLE: correct function name of IUserLocalCommunicationService
402: function name should be Initialize2 (7.0.0+) not SetOperationMode
Follow by: https://switchbrew.org/wiki/LDN_services#IUserLocalCommunicationService
|
2020-02-16 13:14:06 +07:00 |
|
namkazy
|
12be457721
|
nvhost_gpu: implement ChannelSetTimeslice
|
2020-02-16 11:53:03 +07:00 |
|
bunnei
|
0b2e6d8c54
|
Revert "video_core: memory_manager: Use GPU interface for cache functions."
|
2020-02-15 17:47:15 -05:00 |
|
ReinUsesLisp
|
30fe54bf88
|
shader/texture: Allow 2D shadow arrays and simplify code
Shadow sampler 2D arrays are supported on OpenGL, so there's no reason
to forbid these. Enable textureLod usage on these.
Minor style changes.
|
2020-02-15 02:36:28 -03:00 |
|