Commit Graph

12109 Commits

Author SHA1 Message Date
Lioncash
e18da39128 loader/nso: Silence sign-comparison warning
This was previously performing a size_t == int comparison. Silences a
-Wsign-compare warning.
2019-05-25 16:53:33 -04:00
ReinUsesLisp
961bb774a5 yuzu_cmd: Split emu_window OpenGL implementation into its own file 2019-05-25 17:47:13 -03:00
Zach Hilman
d299a774a0 prepo: Save reports from PlayReport service
Logs a lot of seemingly innocuous telemetry games generate.
2019-05-25 16:09:20 -04:00
Zach Hilman
c5c031f871 fatal: Save report on fatal:u call
Matches offical behavior with creport and replaces old log/text based report system.
2019-05-25 16:09:20 -04:00
Zach Hilman
68eba9cc80 service: Save report on unimplemented function call 2019-05-25 16:09:20 -04:00
Zach Hilman
4c6c4fcd73 applets/error: Save report on error applet
This matches official behavior with the erpt/eclct/eupld service chain.
2019-05-25 16:09:20 -04:00
Zach Hilman
ee03115a1d applets: Save report on stubbed applet
This also reworks the applet data storage to be peekable.
2019-05-25 16:09:20 -04:00
Zach Hilman
d743a64bd1 svc: Save report on call to svcBreak 2019-05-25 16:09:20 -04:00
Zach Hilman
e63e10cd94 core: Add Reporter class to take/save reports 2019-05-25 16:09:20 -04:00
Zach Hilman
2b92b13065 qt: Make UI option for 'Reporting Services' temporary
Reports are unnecessary for normal users and this is to prevent 'power' users from enabling the feature by accident.
2019-05-25 16:09:20 -04:00
Zach Hilman
326b817568 settings: Add 'Reporting Services' config option
Full enable/disable for all reports.
2019-05-25 16:09:20 -04:00
Zach Hilman
64ada1b3df arm_interface: Expand backtrace generation
Returns results as a vector of entries for further processing. Logs addresses, offsets, and mangled name.
2019-05-25 16:06:53 -04:00
Zach Hilman
54ab86e613 core: Track load offsets of NSO modules
Needed for backtrace decomposition
2019-05-25 16:06:53 -04:00
Lioncash
8b3d0d3383 configure_hotkeys: Remove unnecessary Settings::Apply() call
Nothing from the hotkeys dialog relies on this call occurring, and is
already called from the dialog that calls applyConfiguration().
2019-05-25 04:34:54 -04:00
Lioncash
9e24198570 configure_hotkeys: Tidy up key sequence conflict error string
Avoids mentioning the user and formalizes the error itself.
2019-05-25 04:25:11 -04:00
Lioncash
8db8de494e configure_hotkeys: Change critical error dialog into a warning dialog
critical() is intended for critical/fatal errors that threaten the
overall stability of an application. A user entering a conflicting key
sequence is neither of those.
2019-05-25 04:08:18 -04:00
Lioncash
f3ebbc3520 configure_hotkeys: Move conflict detection logic to IsUsedKey()
We don't need to extract the entire set of hotkeys into a list and then
iterate through it. We can traverse the list and early-exit if we're
able to.
2019-05-25 04:08:13 -04:00
Lioncash
d3c3397b0b configure_hotkeys: Remove unused EmitHotkeysChanged()
1. This is something that should be solely emitted by the hotkey dialog
itself
2. This is functionally unused, given there's nothing listening for the
signal.
2019-05-25 04:08:07 -04:00
Lioncash
f87d693c95 sequence_dialog: Reorganize the constructor
The previous code was all "smushed" together wasn't really grouped
together that well.

This spaces things out and separates them by relation to one another,
making it easier to visually parse the individual sections of code that
make up the constructor.
2019-05-25 04:08:02 -04:00
Lioncash
f8b8992c95 sequence_dialog: Remove unnecessary horizontal specifier
QDialogButtonBoxes are horizontal by default.
2019-05-25 04:07:56 -04:00
Lioncash
b16741cae7 renderer_opengl/utils: Use a std::string_view with LabelGLObject()
Uses a std::string_view instead of a std::string, given the pointed to
string isn't modified and is only used in a formatting operation.

This is nice because a few usages directly supply a string literal to
the function, allowing these usages to otherwise not heap allocate,
unlike the std::string overloads.

While we're at it, we can combine the address formatting into a single
formatting call.
2019-05-24 23:50:10 -04:00
bunnei
a1b5fbdee2 Merge pull request #2513 from lioncash/string
yuzu/main: Specify string conversions explicitly
2019-05-24 22:46:10 -04:00
bunnei
f860a6f60a Merge pull request #2358 from ReinUsesLisp/parallel-shader
gl_shader_cache: Use shared contexts to build shaders in parallel at boot
2019-05-24 22:42:08 -04:00
Lioncash
1fb73ae42f yuzu/configuration/configure_graphics: Eliminate type narrowing in a connect call
A checkbox is able to be tri-state, giving it three possible activity
types, so in the connect call here, it would actually be truncating an
int into a bool.

Instead, we can just listen on the toggled() signal, which passes along
a bool, not an int.
2019-05-24 22:24:40 -04:00
Lioncash
b9427f624f yuzu/CMakeLists: Disable implicit QString conversions
Now that all of our code is compilable with implicit QString
conversions, we can enforce it at compile-time by disabling them.
2019-05-24 21:31:01 -04:00
Lioncash
97d7120e5c yuzu/applets/software_keyboard: Remove unused assert header
This isn't actually used anywhere, so it can be removed.
2019-05-24 21:27:13 -04:00
Lioncash
d1badb7860 yuzu/applets/software_keyboard: std::move argument in MainWindowFinishedText()
Given the std::optional can contain an object type that heap allocates,
we can use std::move to avoid an unnecessary copy/allocation from
occurring.
2019-05-24 21:27:12 -04:00
Lioncash
c7146baba9 yuzu/applets/software_keyboard: Resolve sign mismatch comparison
Qt uses a signed value to represent container sizes, so this was causing
a sign mismatch warning.
2019-05-24 21:27:12 -04:00
Lioncash
83c7d77e94 yuzu/applets/software_keyboard: Specify string conversions explicitly
Allows the software keyboard applet code to compile with implicit string
conversions disabled.
2019-05-24 21:27:12 -04:00
Lioncash
f16fcf07e2 yuzu/applets/error: Specify string conversions explicitly
Allows the error applet to build successfully with implicit string
conversions disabled.
2019-05-24 21:27:12 -04:00
Lioncash
f1591066e1 yuzu/main: Specify string conversions where applicable 2019-05-24 21:27:09 -04:00
bunnei
1e4d2db783 Merge pull request #2485 from ReinUsesLisp/generic-memory
shader/memory: Implement generic memory stores and loads (ST and LD)
2019-05-24 18:24:26 -04:00
bunnei
a8cf62c416 Merge pull request #2504 from lioncash/config
yuzu/configuration/config: Specify string conversions explicitly
2019-05-24 18:23:58 -04:00
bunnei
ef7b382e42 Merge pull request #2489 from FearlessTobi/port-4716
Port citra-emu/citra#4716: "HLE/IPC: HLEContext can memorize the client thread and use it for SleepClientThread"
2019-05-24 18:23:15 -04:00
bunnei
d36fc9fbf8 Merge pull request #2505 from ReinUsesLisp/glad-update
externals: Update glad to support OpenGL 4.6 compatibility profile
2019-05-24 18:23:04 -04:00
ReinUsesLisp
df5acd0b98 gl_shader_decompiler: Use an if based cbuf indexing for broken drivers
The following code is broken on AMD's proprietary GLSL compiler:
```glsl
uint idx = ...;
vec4 values = ...;
float some_value = values[idx & 3];
```

It index the wrong components, to fix this the following pessimized code
is emitted when that bug is present:
```glsl
uint idx = ...;
vec4 values = ...;
float some_value;
if ((idx & 3) == 0) some_value = values.x;
if ((idx & 3) == 1) some_value = values.y;
if ((idx & 3) == 2) some_value = values.z;
if ((idx & 3) == 3) some_value = values.w;
```
2019-05-24 02:47:56 -03:00
ReinUsesLisp
b7f1002c2c gl_device: Add test to detect broken component indexing
Component indexing on AMD's proprietary driver is broken. This commit adds
a test to detect when we are on a driver that can't successfully manage
component indexing.

It dispatches a dummy draw with just one vertex shader that writes to an
indexed SSBO from the GPU with data sent through uniforms, it then reads
that data from the CPU and compares the expected output.
2019-05-24 02:47:56 -03:00
Lioncash
ddba34036c common/file_util: Remove unnecessary return at end of void StripTailDirSlashes()
While we're at it, also invert the conditional into a guard clause.
2019-05-23 14:33:29 -04:00
Lioncash
c27f9d4f92 common/file_util: Make GetCurrentDir() return a std::optional
nullptr was being returned in the error case, which, at a glance may
seem perfectly OK... until you realize that std::string has the
invariant that it may not be constructed from a null pointer. This
means that if this error case was ever hit, then the application would
most likely crash from a thrown exception in std::string's constructor.

Instead, we can change the function to return an optional value,
indicating if a failure occurred.
2019-05-23 14:24:13 -04:00
Lioncash
d3980669ff common/file_util: Remove duplicated documentation comments
These are already present within the header, so they don't need to be
repeated in the cpp file.
2019-05-23 14:22:12 -04:00
Lioncash
ba39c32eb5 common/file_util: Make ReadFileToString and WriteStringToFile consistent
Makes the parameter ordering consistent, and also makes the filename
parameter a std::string. A std::string would be constructed anyways with
the previous code, as IOFile's only constructor with a filepath is one
taking a std::string.

We can also make WriteStringToFile's string parameter utilize a
std::string_view for the string, making use of our previous changes to
IOFile.
2019-05-23 13:52:43 -04:00
Lioncash
69949f348e common/file_util: Remove unnecessary c_str() calls
The file stream open functions have supported std::string overloads
since C++11, so we don't need to use c_str() here. Same behavior, less
code.
2019-05-23 13:37:47 -04:00
Lioncash
7e561d5e5d common/file_util: Make IOFile's WriteString take a std::string_view
We don't need to force the usage of a std::string here, and can instead
use a std::string_view, which allows writing out other forms of strings
(e.g. C-style strings) without any unnecessary heap allocations.
2019-05-23 13:35:31 -04:00
Michael Scire
121ac34853 Fix bitmask logic inversion 2019-05-23 02:37:13 -07:00
Michael Scire
f7423e9a36 fix introduced clang-format errors 2019-05-23 01:39:22 -07:00
Michael Scire
5e76e52a7a Address review comments 2019-05-23 01:28:27 -07:00
Michael Scire
89cb71fc52 clang-format fixes 2019-05-23 01:14:11 -07:00
Michael Scire
53b72bfcdf Implement IApplicationFunctions::GetDesiredLanguage 2019-05-23 00:55:56 -07:00
Lioncash
caad3a8c2b shader/shader_ir: Make Comment() take a std::string by value
This allows for forming comment nodes without making unnecessary copies
of the std::string instance.

e.g. previously:

Comment(fmt::format("Base address is c[0x{:x}][0x{:x}]",
        cbuf->GetIndex(), cbuf_offset));

Would result in a copy of the string being created, as CommentNode()
takes a std::string by value (a const ref passed to a value parameter
results in a copy).

Now, only one instance of the string is ever moved around. (fmt::format
returns a std::string, and since it's returned from a function by value,
this is a prvalue (which can be treated like an rvalue), so it's moved
into Comment's string parameter), we then move it into the CommentNode
constructor, which then moves the string into its member variable).
2019-05-23 03:01:55 -03:00
Lioncash
af79ff634f shader/decode/*: Add missing newline to files lacking them
Keeps the shader code file endings consistent.
2019-05-23 02:55:52 -03:00