Commit Graph

4866 Commits

Author SHA1 Message Date
Subv
be1e28cbde fixup! Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled. 2017-05-21 18:56:09 -05:00
Subv
620c84a612 Kernel/Sessions: Remove the ClientSession::Create function.
It is not meant to be used by anything other than CreateSessionPair.
2017-05-21 18:52:42 -05:00
Merry
77a7c1ccce Merge pull request #2694 from Subv/vfp_vsub_ftz
Dyncom/VFP: Perform flush-to-zero on the second operand of vsub before sending it to vadd.
2017-05-22 00:50:52 +01:00
Yuri Kunde Schlesner
5dbc05787e Merge pull request #2719 from lioncash/catch
externals: Update catch to 1.9.4
2017-05-21 16:45:14 -07:00
Lioncash
bcac65ee54 externals: Update catch to 1.9.4 2017-05-21 19:29:21 -04:00
James Rowe
1ceb632322 Merge pull request #2718 from citra-emu/appveyor-vs2017
Upgrade AppVeyor to Visual Studio 2017
2017-05-21 17:18:58 -06:00
Yuri Kunde Schlesner
a40926204e Remove "Xamarin logspam" workaround
The file does not seem to exist anymore in the VS 2017 environment.
2017-05-21 15:59:11 -07:00
Yuri Kunde Schlesner
76b29491a7 Upgrade AppVeyor to Visual Studio 2017
More C++14/17 goodness!
2017-05-21 15:56:25 -07:00
Yuri Kunde Schlesner
ecb9b4d0d2 Merge pull request #2713 from wwylele/where-is-my-tc0_w
swrasterizer: add missing tc0_w attribute processing
2017-05-21 00:19:46 -07:00
wwylele
ec0b9fb820 swrasterizer: add missing tc0_w and fragment lighting attribute processing 2017-05-21 09:09:15 +03:00
wwylele
b06772686f gl_rasterizer: implement procedural texture 2017-05-20 13:50:50 +03:00
wwylele
eba689e736 pica/swrasterizer: implement procedural texture 2017-05-20 13:50:50 +03:00
bunnei
baf412faf4 Merge pull request #2661 from Subv/uds5
Services/UDS: Generate 802.11 beacon frames when a network is open.
2017-05-19 11:04:34 -04:00
bunnei
9d88774435 Merge pull request #2710 from emmauss/ptm_ipc
use IPCHelper for PTM services
2017-05-19 11:03:55 -04:00
emmaus
e0c9ee023b use IPCHelper for PTM services 2017-05-19 08:44:58 +00:00
Yuri Kunde Schlesner
cf54da6ef7 Merge pull request #2709 from wwylele/pica-masked-value
pica: use correct register value for shader bool_uniforms
2017-05-17 20:09:46 -07:00
wwylele
53a6a4a83f pica: use correct register value for shader bool_uniforms
variable value is not masked. the masked and combined register value should be used instead
2017-05-17 22:14:09 +03:00
Yuri Kunde Schlesner
589a568e19 Merge pull request #2703 from wwylele/pica-reg-revise
pica: correct bit field length for some registers
2017-05-16 10:00:37 -07:00
wwylele
402e92f4a4 pica: correct bit field length for some registers 2017-05-16 19:24:06 +03:00
Subv
ce59ce0cfb Services/UDS: Use the new IPC helper functions. 2017-05-15 13:05:17 -05:00
Subv
013b1ef55f Services/UDS: Implement RecvBeaconBroadcastData.
This allows the applications to retrieve 802.11 beacon frames from nearby UDS networks.
Note that the networks are still not announced anywhere.
2017-05-15 13:05:16 -05:00
Subv
fc0b30d3f5 Services/UDS: Generate the UDS beacons when the beacon callback fires. 2017-05-15 13:05:15 -05:00
Subv
b666a71713 Kernel: Remove a now unused enum and variable regarding a session's status. 2017-05-15 11:22:16 -05:00
Subv
d21789195d Kernel: Use a Session object to keep track of the status of a Client/Server session pair.
Reduce the associated port's connection count when a ServerSession is destroyed.
2017-05-15 11:22:15 -05:00
Yuri Kunde Schlesner
32555869bc Merge pull request #2687 from yuriks/address-mappings
Kernel: Map special regions according to ExHeader
2017-05-14 13:52:40 -07:00
Subv
ec934f2172 Dyncom/VFP: Perform flush-to-zero on the second operand of vsub before sending it to vadd.
Previously we were letting vadd flush the value to positive 0, but there are cases where this behavior is wrong, for example,

vsub: -0 - +0 = -0
vadd: -0 + +0 = +0

Now we'll flush the value to +0 inside vsub, and then negate it.
2017-05-13 18:03:41 -05:00
Weiyi Wang
901b06a2df Merge pull request #2695 from JayFoxRox/gs-regs
Prepare Pica registers for Geometry Shaders
2017-05-12 18:02:45 +03:00
Jannik Vogel
35570252e1 Pica: Write GS registers
This adds the handlers for the geometry shader register writes which will call the functions from the previous commit to update registers for the GS.
2017-05-12 16:22:37 +02:00
Jannik Vogel
ee56dfd830 Pica: Write shader registers in functions
The commit after this one adds GS register writes, so this moves the VS handlers into functions so they can be re-used and extended more easily.
2017-05-12 16:22:37 +02:00
Jannik Vogel
54a038c69c Pica: Set program code / swizzle data limit to 4096
One of the later commits will enable writing to GS regs.
It turns out that on startup, most games will write 4096 GS program words.

The current limit of 1024 would hence result in 3072 (4096 - 1024) error messages:
```
HW.GPU <Error> video_core/shader/shader.cpp:WriteProgramCode:229: Invalid GS program offset 1024
```

New constants have been introduced to represent these limits.
The swizzle data size has also been raised. This matches the given field sizes of [GPUREG_SH_OPDESCS_INDEX](https://3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_OPDESCS_INDEX) and [GPUREG_SH_CODETRANSFER_INDEX](https://www.3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_CODETRANSFER_INDEX) (12 bit = [0; 4095]).
2017-05-11 15:01:27 +02:00
Yuri Kunde Schlesner
ce318a9c8a Merge pull request #2669 from jroweboy/async_file_watcher
Frontend: Prevent FileSystemWatcher from blocking UI thread
2017-05-10 18:44:06 -07:00
James Rowe
a986389467 Frontend: Prevent FileSystemWatcher from blocking UI thread
Instead of tying the QFileSystemWatcher to the GameList and updating in
the UI thread, this change moves it to the worker thread. Since it gets
deleted and recreated as part of the worker thread, this prevents it from
ever getting used from multiple threads (which is why it was originally
done on the UI thread)
2017-05-10 09:37:44 -06:00
bunnei
11f1fcd57d Merge pull request #2676 from wwylele/irrst
ir: implement new 3ds HID via ir:rst
2017-05-10 09:56:27 -04:00
Yuri Kunde Schlesner
a4f06962b6 Kernel: Map special regions according to ExHeader
This replaces the hardcoded VRAM/DSP mappings with ones made based on
the ExHeader ARM11 Kernel caps list. While this has no visible effect
for most applications (since they use a standard set of mappings) it
does improve support for system modules and n3DS exclusives.
2017-05-09 21:44:00 -07:00
Yuri Kunde Schlesner
c47c3096fc DSP: Create backing memory for entire DSP RAM
Also move address space mapping out of video_core.
2017-05-09 21:44:00 -07:00
Yuri Kunde Schlesner
0b7d4b5e1d Memory: Add constants for the n3DS additional RAM
This is 4MB of extra, separate memory that was added on the New 3DS.
2017-05-09 21:43:59 -07:00
Yuri Kunde Schlesner
318d54203b Merge pull request #2696 from Subv/vfp_revert
Dyncom/VFP: Revert edf30d8 and fix the FPSCR getting invalid values.
2017-05-08 21:38:45 -07:00
Subv
395687312c Dyncom/VFP: Strip the VFP_NAN_FLAG sentinel value when setting vfp exceptions. 2017-05-09 00:36:23 -05:00
Subv
a1713d1060 Revert "Remove exceptions parameter from normaliseround VFP functions"
This reverts commit edf30d84cc.

Conflicts:
	src/core/arm/skyeye_common/vfp/vfp_helper.h
	src/core/arm/skyeye_common/vfp/vfpdouble.cpp
	src/core/arm/skyeye_common/vfp/vfpsingle.cpp
2017-05-09 00:36:22 -05:00
bunnei
d37420de4d Merge pull request #2689 from yuriks/remove-disassembler
Remove built-in disassembler and related code
2017-05-08 16:02:53 -04:00
Subv
362d5e4efb Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled.
Inputs are still not flushed to 0 if they are denormals.
2017-05-08 14:34:16 -05:00
Yuri Kunde Schlesner
13d1aa5c83 Dyncom: Remove disassembler code
Had licensing issue around it, in addition to several bugs.

Closes #1632, #1280
2017-05-07 15:33:46 -07:00
Yuri Kunde Schlesner
652b35ed55 Dyncom: Tweak types and log formatting 2017-05-07 15:33:42 -07:00
Yuri Kunde Schlesner
c4406dea79 Remove unused symbols code 2017-05-07 15:33:39 -07:00
Yuri Kunde Schlesner
ab72f84eaf Remove ability to load symbol maps
This was now mostly unused except by thread creation, which used a
symbol of the entrypoint, if available, to name the thread.
2017-05-07 15:33:07 -07:00
Yuri Kunde Schlesner
414e756fe0 citra-qt: Remove callstack widget
Appears to be currently broken, and given the complexity of doing this
for ARM code without debugging information, should probably be left to
an external tool or library. Use the GDB stub instead.

Closes #586
2017-05-07 15:32:47 -07:00
Yuri Kunde Schlesner
a3a28d376a citra-qt: Remove disassembler widget
It has performance problems, a very misleading UI, and is broken in
general. It has essentially been superceded by the GDB stub, but if we
wanted a built-in disassembler in the future it'd essentially need to be
rewritten from scratch anyway.

Closes #427, #1480
2017-05-07 15:29:36 -07:00
Yuri Kunde Schlesner
d402532fd1 Merge pull request #2682 from nicoboss/filter
citra-qt: game list search function fixed minor mistakes
2017-05-07 13:46:46 -07:00
wwylele
a68e9e92f8 fixup!ir: implement new 3ds HID via ir:rst 2017-05-07 21:53:27 +03:00
Nico Bosshard
75c4932b28 Don’t focus the search field if the game is empty 2017-05-06 12:08:28 +02:00