bunnei
8b00786082
Merge pull request #3089 from SciresM/play_statistics
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Implement stub for IApplicationFunctions::QueryApplicationPlayStatisticsByUid
2019-11-14 13:54:29 -05:00
bunnei
6e07299a30
Merge pull request #3093 from lioncash/mbedtls
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core: Migrate off deprecated mbedtls functions
2019-11-14 13:47:23 -05:00
bunnei
df6a935176
Merge pull request #3092 from lioncash/util
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key_manager: Make use of IOFile in WriteKeyToFile()
2019-11-14 13:46:55 -05:00
Fernando Sahmkow
4a04b280b6
Shader_IR: Implement TXD instruction.
2019-11-14 11:15:27 -04:00
Fernando Sahmkow
1e7d9a00c0
Shader_IR: Implement FLO instruction.
2019-11-14 11:15:27 -04:00
Fernando Sahmkow
f16569c198
Shader_Bytecode: Add encodings for FLO, SHF and TXD
2019-11-14 11:15:26 -04:00
Fernando Sahmkow
af3959b343
Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles
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shader: Implement FSWZADD and reimplement SHFL
2019-11-14 10:27:27 -04:00
Rodrigo Locatti
97eb1ac92c
Merge pull request #3107 from lioncash/hashable
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common/hash: Remove unused HashableStruct
2019-11-13 17:30:30 -03:00
Rodrigo Locatti
6953c0c0ae
Merge pull request #3104 from lioncash/xts
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xts_archive: Remove redundant std::string constructor
2019-11-13 17:00:02 -03:00
Lioncash
3d058baa19
common/hash: Remove unused HashableStruct
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This is unused, so it can be removed. There's better ways of ensuring
zeroed out padding bits, like using zero-initialization, anyhow.
2019-11-13 14:58:43 -05:00
ReinUsesLisp
7f96981221
maxwell_3d: Fix stencil_back_func_mask offset
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stencil_back_func_mask and stencil_back_mask were misplaced. This commit
addresses that issue.
2019-11-13 16:35:17 -03:00
Rodrigo Locatti
e14e8eec07
Merge pull request #3103 from lioncash/cfunc
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common_funcs: silence sign-conversion warnings in MakeMagic()
2019-11-13 16:26:34 -03:00
Lioncash
0efebc48a4
xts_archive: Remove redundant std::string constructor
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We can just call the .data() member of path instead of constructing a
completely new string.
2019-11-13 10:02:10 -05:00
Lioncash
98259244d7
common_funcs: silence sign-conversion warnings in MakeMagic()
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We can trivially resolve these by casting the characters to unsigned
values and then shifting the bits.
2019-11-13 06:53:19 -05:00
Rodrigo Locatti
eb0e461350
Merge pull request #3084 from ReinUsesLisp/cast-warnings
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video_core: Treat implicit conversions as errors
2019-11-13 02:16:22 -03:00
bunnei
891366a346
Update CONTRIBUTING.md
2019-11-12 21:42:43 -05:00
bunnei
ea5ae62c89
Merge pull request #3096 from jroweboy/patch-1
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Move source in windows uploads into its own internal zip
2019-11-12 17:52:31 -05:00
James Rowe
df1b36a459
Move source in windows uploads into its own internal zip
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This should prevent path length issues when extracting the build from the installer
2019-11-12 15:32:16 -07:00
bunnei
d51d5b871c
Merge pull request #3090 from DarkLordZach/azure-source
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ci: Package source with builds
2019-11-12 15:56:46 -05:00
Lioncash
87d2b00a54
service: Update function tables
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Keeps the function tables up to date.
Updated based off information from Switchbrew.
2019-11-12 10:32:56 -05:00
Lioncash
f6b4346349
key_manager: Make use of IOFile in WriteKeyToFile()
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This properly handles unicode-based paths on Windows, while opening a
raw stream doesn't out-of-the-box.
Prevents file creation from potentially failing on Windows PCs that make
use of unicode characters in their save paths (e.g. writing to a user's
AppData folder, where the user has a name with non-ASCII characters).
2019-11-12 08:52:18 -05:00
Lioncash
ad20601dd2
core: Migrate off deprecated mbedtls functions
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These functions are marked for deprecation and it's recommended that the
*_ret variants be used instead.
2019-11-12 08:45:56 -05:00
Lioncash
e234da7db9
externals: Update httplib
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Since the introduction of this library, numerous improvements have been
made. Notably, many of the warnings we would get by simply including the
library header have now been fixed. This makes it much easier to make
conversion warning an error.
2019-11-12 08:31:27 -05:00
Lioncash
c09099a8ff
service: Resolve sign conversion errors
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These are fairly trivial to resolve and most of the changes entail
using RESULT_UNKNOWN over ResultCode(-1).
2019-11-12 07:55:39 -05:00
Lioncash
19bcc61c09
perf_stats: Resolve implicit int to double conversion error
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We simply need to turn the literal argument to std::accumulate into a
double, rather than an int.
2019-11-12 07:55:39 -05:00
Lioncash
7f5186e4db
loader; Resolve sign conversion/truncation errors
2019-11-12 07:55:39 -05:00
Lioncash
183c5eee5f
gdbstub: Resolve sign conversion errors
2019-11-12 07:55:39 -05:00
Lioncash
a625854117
kernel: Resolve sign conversion warnings
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Uncovered a bug within Thread's SetCoreAndAffinityMask() where an
unsigned variable (ideal_core) was being compared against "< 0", which
would always be a false condition.
We can also get rid of an unused function (GetNextProcessorId) which contained a sign
mismatch warning.
2019-11-12 07:55:39 -05:00
Lioncash
be8bd82b20
file_sys: Resolve sign conversion warnings
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Resolves a few trivial sign conversion/mismatch errors.
2019-11-12 07:55:39 -05:00
Lioncash
2c593686de
result: Add default error code for the ResultCode(-1) case
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Will be used to reduce the overall duplication of the same magic value
all over the codebase in following changes.
2019-11-12 07:55:38 -05:00
Lioncash
866b768b18
crypto: Resolve sign-conversion warnings
2019-11-12 07:55:22 -05:00
Lioncash
2a20dde71a
result: Resolve sign-coversion warnings
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The constructor was implicitly using signed->unsigned conversions to
produce 0xFFFFFFFF. We can just specify this explicitly with UINT32_MAX.
2019-11-12 07:06:48 -05:00
Lioncash
21a63780a1
arm_unicorn: Resolve sign conversion warnings
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While we're at it, this also resolves a type truncation warning as well,
given the code was truncating from a 64-bit value to a 32-bit one.
2019-11-12 07:06:48 -05:00
Lioncash
1da0ecbe7a
CMakeLists: Make most implicit type conversion warnings errors on MSVC
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Quite frequently there have been cases where code has been merged into
the core that produces warning. In order to prevent this from occurring,
we can make the compiler flag these cases and allow our CI to flag down
any code that would generate these warnings.
This is beneficial given silent conversions from signed/unsigned can
result in logic bugs. This forces one writing changes to be explicit
about when signedness conversions are desirable, rather than leaving it
up to readers' interpretation.
Currently the codebase isn't in a state where it will build successfully
with this change applied, but this will be addressed in subsequent
follow-up changes. This set of changes will focus on making it build
properly with these changes for MSVC as a starting point for basic
coverage.
2019-11-12 07:06:25 -05:00
Zach Hilman
a57dc7a1af
ci: Package source with builds
2019-11-11 22:32:22 -05:00
Rodrigo Locatti
8a01e05c40
video_core: Enable sign conversion warnings
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Enable sign conversion warnings but don't treat them as errors.
2019-11-11 18:00:37 -03:00
Michael Scire
cc8d0be9a5
Implement stub for QueryApplicationPlayStatisticsByUid
2019-11-11 07:32:47 -08:00
bunnei
7f2117d85a
Merge pull request #3085 from bunnei/web-token-b64
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yuzu: configure_web: Use Base64 encoded token
2019-11-09 14:50:31 -05:00
bunnei
ad1a4a7dd3
web-service: Port citra's updated web_backend code.
2019-11-09 14:00:44 -05:00
bunnei
aecbaa5d2b
yuzu: configure_web: Use Base64 encoded token for simplifying user experience.
2019-11-09 14:00:44 -05:00
bunnei
8a923f0597
Merge pull request #3082 from ReinUsesLisp/fix-lockers
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gl_shader_cache: Fix locker constructors
2019-11-09 13:58:36 -05:00
ReinUsesLisp
fe03eb2c81
video_core: Treat implicit conversions as errors
2019-11-08 22:49:39 +00:00
ReinUsesLisp
eb72124c28
video_core: Silence implicit conversion warnings
2019-11-08 22:48:50 +00:00
ReinUsesLisp
5791627034
microprofile: Silence conversion warnings
2019-11-08 22:48:42 +00:00
bunnei
420223e9ad
Merge pull request #3080 from FernandoS27/glsl-fix
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GLSLDecompiler: Correct Texture Gather Offset.
2019-11-08 15:56:29 -05:00
ReinUsesLisp
774459c861
gl_shader_cache: Fix locker constructors
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Properly pass engine when a shader is being constructed from memory.
2019-11-07 20:43:31 -03:00
ReinUsesLisp
c4e11330c7
gl_shader_cache: Enable extensions only when available
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Silence GLSL compilation warnings.
2019-11-07 20:08:42 -03:00
ReinUsesLisp
f2594c0200
gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available
2019-11-07 20:08:42 -03:00
ReinUsesLisp
7e03416530
shader_ir/warp: Implement FSWZADD
2019-11-07 20:08:41 -03:00
ReinUsesLisp
2a4180f161
gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
2019-11-07 20:08:41 -03:00