Fix the clang-format issues.
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@@ -165,8 +165,7 @@ void GPU::CallMethod(const MethodCall& method_call) {
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if (ExecuteMethodOnEngine(method_call)) {
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if (ExecuteMethodOnEngine(method_call)) {
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CallEngineMethod(method_call);
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CallEngineMethod(method_call);
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}
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} else {
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else {
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CallPullerMethod(method_call);
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CallPullerMethod(method_call);
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}
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}
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}
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}
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@@ -242,7 +241,7 @@ void GPU::CallPullerMethod(const MethodCall& method_call) {
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}
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}
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default:
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default:
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LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented",
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LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented",
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static_cast<u32>(method));
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static_cast<u32>(method));
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break;
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break;
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}
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}
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}
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}
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@@ -306,7 +305,8 @@ void GPU::ProcessSemaphoreTriggerMethod() {
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pullerState.acquire_active = true;
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pullerState.acquire_active = true;
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pullerState.acquire_mode = true;
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pullerState.acquire_mode = true;
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} else if (op == GpuSemaphoreOperation::AcquireMask) {
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} else if (op == GpuSemaphoreOperation::AcquireMask) {
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// TODO(kemathe) The acquire mask operation waits for a value that, ANDed with semaphore_sequence, gives a non-0 result
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// TODO(kemathe) The acquire mask operation waits for a value that, ANDed with
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// semaphore_sequence, gives a non-0 result
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LOG_ERROR(HW_GPU, "Invalid semaphore operation AcquireMask not implemented");
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LOG_ERROR(HW_GPU, "Invalid semaphore operation AcquireMask not implemented");
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} else {
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} else {
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LOG_ERROR(HW_GPU, "Invalid semaphore operation");
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LOG_ERROR(HW_GPU, "Invalid semaphore operation");
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@@ -334,7 +334,7 @@ void GPU::ProcessSemaphoreAcquire() {
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if (word != value) {
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if (word != value) {
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pullerState.acquire_active = true;
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pullerState.acquire_active = true;
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pullerState.acquire_value = value;
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pullerState.acquire_value = value;
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//TODO(kemathe73) figure out how to do the acquire_timeout
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// TODO(kemathe73) figure out how to do the acquire_timeout
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pullerState.acquire_mode = false;
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pullerState.acquire_mode = false;
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pullerState.acquire_source = false;
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pullerState.acquire_source = false;
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}
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}
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@@ -203,7 +203,7 @@ private:
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u32 semaphore_sequence;
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u32 semaphore_sequence;
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bool acquire_mode;
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bool acquire_mode;
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bool acquire_source;
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bool acquire_source;
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} pullerState {};
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} pullerState{};
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