Make window icon const and fix naming convention
Co-authored-by: Rodrigo Locatti <reinuseslisp@airmail.cc>
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@@ -196,7 +196,7 @@ void EmuWindow_SDL2::WaitEvent() {
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void EmuWindow_SDL2::SetWindowIcon(){
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void EmuWindow_SDL2::SetWindowIcon(){
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SDL_RWops* yuzu_icon_stream = SDL_RWFromMem((void*) yuzu_icon, yuzu_icon_size);
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SDL_RWops* yuzu_icon_stream = SDL_RWFromMem((void*) yuzu_icon, yuzu_icon_size);
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SDL_Surface* windowIcon = SDL_LoadBMP_RW(yuzu_icon_stream, 1);
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SDL_Surface* const window_icon = SDL_LoadBMP_RW(yuzu_icon_stream, 1);
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// The icon is attached to the window pointer
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// The icon is attached to the window pointer
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SDL_SetWindowIcon(render_window, windowIcon);
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SDL_SetWindowIcon(render_window, windowIcon);
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SDL_FreeSurface(windowIcon);
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SDL_FreeSurface(windowIcon);
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