Update gl_shader_cache.cpp
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@@ -49,7 +49,7 @@ using VideoCommon::LoadPipelines;
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using VideoCommon::SerializePipeline;
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using VideoCommon::SerializePipeline;
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using Context = ShaderContext::Context;
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using Context = ShaderContext::Context;
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constexpr u32 CACHE_VERSION = 6;
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constexpr u32 CACHE_VERSION = 7;
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template <typename Container>
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template <typename Container>
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auto MakeSpan(Container& container) {
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auto MakeSpan(Container& container) {
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