Updated the audout:u and IAudioOut, now it might work with RetroArch without trigger an assert, however it's not the ideal implementation
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@@ -3,30 +3,140 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/service/audio/audout_u.h"
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#include "core/hle/service/audio/audout_u.h"
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namespace Service {
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namespace Service {
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namespace Audio {
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namespace Audio {
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// switch sample rate frequency
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constexpr u32 sample_rate = 48000;
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// TODO(st4rk): dynamic number of channels, as I think Switch has support
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// to more audio channels (probably when Docked I guess)
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constexpr u32 audio_channels = 2;
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// TODO(st4rk): find a proper value for the audio_ticks
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constexpr u64 audio_ticks = static_cast<u64>(BASE_CLOCK_RATE / 1000);
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class IAudioOut final : public ServiceFramework<IAudioOut> {
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class IAudioOut final : public ServiceFramework<IAudioOut> {
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public:
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public:
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IAudioOut() : ServiceFramework("IAudioOut") {
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IAudioOut() : ServiceFramework("IAudioOut") {
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static const FunctionInfo functions[] = {
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static const FunctionInfo functions[] = {
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{0x0, nullptr, "GetAudioOutState"},
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{0x0, nullptr, "GetAudioOutState"},
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{0x1, nullptr, "StartAudioOut"},
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{0x1, &IAudioOut::StartAudioOut, "StartAudioOut"},
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{0x2, nullptr, "StopAudioOut"},
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{0x2, &IAudioOut::StopAudioOut, "StopAudioOut"},
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{0x3, nullptr, "AppendAudioOutBuffer_1"},
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{0x3, &IAudioOut::AppendAudioOutBuffer_1, "AppendAudioOutBuffer_1"},
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{0x4, nullptr, "RegisterBufferEvent"},
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{0x4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
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{0x5, nullptr, "GetReleasedAudioOutBuffer_1"},
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{0x5, &IAudioOut::GetReleasedAudioOutBuffer_1, "GetReleasedAudioOutBuffer_1"},
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{0x6, nullptr, "ContainsAudioOutBuffer"},
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{0x6, nullptr, "ContainsAudioOutBuffer"},
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{0x7, nullptr, "AppendAudioOutBuffer_2"},
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{0x7, nullptr, "AppendAudioOutBuffer_2"},
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{0x8, nullptr, "GetReleasedAudioOutBuffer_2"},
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{0x8, nullptr, "GetReleasedAudioOutBuffer_2"},
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};
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};
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RegisterHandlers(functions);
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RegisterHandlers(functions);
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// This is the event handle used to check if the audio buffer was released
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buffer_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOut buffer released event handle");
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// Register event callback to update the Audio Buffer
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audio_event = CoreTiming::RegisterEvent(
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"IAudioOut::UpdateAudioBuffersCallback",
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[this](u64 userdata, int cycles_late) {
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UpdateAudioBuffersCallback();
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CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event);
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});
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// Start the audio event
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CoreTiming::ScheduleEvent(audio_ticks, audio_event);
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// start with the audio stopped
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audio_out_state = 1;
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}
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}
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~IAudioOut() = default;
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~IAudioOut() = default;
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private:
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void StartAudioOut(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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// start audio
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audio_out_state = 0x0;
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IPC::RequestBuilder rb{ctx, 2, 0, 0, 0};
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rb.Push(RESULT_SUCCESS);
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}
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void StopAudioOut(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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// stop audio
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audio_out_state = 0x1;
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IPC::RequestBuilder rb{ctx, 2, 0, 0, 0};
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rb.Push(RESULT_SUCCESS);
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}
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void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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IPC::RequestBuilder rb{ctx, 2, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(buffer_event);
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}
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void AppendAudioOutBuffer_1(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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IPC::RequestParser rp{ctx};
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released_buffer = rp.Pop<u64>();
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IPC::RequestBuilder rb{ctx, 2, 0, 0, 0};
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rb.Push(RESULT_SUCCESS);
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}
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void GetReleasedAudioOutBuffer_1(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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const auto& buffer = ctx.BufferDescriptorB()[0];
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// TODO(st4rk): this is how libtransistor currently implements the
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// GetReleasedAudioOutBuffer, it should return the key (a VA) to
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// the APP and this address is used to know which buffer should
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// be filled with data and send again to the service through
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// AppendAudioOutBuffer. Check if this is the proper way to
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// do it.
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Memory::WriteBlock(buffer.Address(), &released_buffer, sizeof(u64));
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IPC::RequestBuilder rb{ctx, 3, 0, 0, 0};
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rb.Push(RESULT_SUCCESS);
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// This might be the total of released buffers
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rb.Push<u32>(0);
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}
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void UpdateAudioBuffersCallback() {
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if (!audio_out_state) {
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buffer_event->Signal();
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}
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}
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// This is used to trigger the audio event callback that is going
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// to read the samples from the audio_buffer list and enqueue the samples
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// using the sink (audio_core).
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CoreTiming::EventType* audio_event;
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// This is the evend handle used to check if the audio buffer was released
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Kernel::SharedPtr<Kernel::Event> buffer_event;
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// (st4rk): this is just a temporary workaround for the future implementation.
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// Libtransistor uses the key as an address in the App, so we need to return
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// when the GetReleasedAudioOutBuffer_1 is called, otherwise we'll run in
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// problems, because libtransistor uses the key returned as an pointer;
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u64 released_buffer;
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// current audio state: 0 is started and 1 is stopped
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u32 audio_out_state;
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};
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};
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void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
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void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
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@@ -52,14 +162,25 @@ void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
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void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
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void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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LOG_WARNING(Service, "(STUBBED) called");
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IPC::RequestBuilder rb{ctx, 6};
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if (audio_out_interface == nullptr) {
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audio_out_interface = std::make_shared<IAudioOut>();
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}
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auto sessions = Kernel::ServerSession::CreateSessionPair(audio_out_interface->GetServiceName());
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auto server = std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions);
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auto client = std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions);
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audio_out_interface->ClientConnected(server);
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LOG_DEBUG(Service, "called, initialized IAudioOut -> session=%u",
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client->GetObjectId());
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IPC::RequestBuilder rb{ctx, 6,0,1};
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rb.Push(RESULT_SUCCESS);
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(48000); // Sample Rate
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rb.Push<u32>(sample_rate);
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rb.Push<u32>(2); // Channels
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rb.Push<u32>(audio_channels);
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rb.Push<u32>(2); // PCM Format (INT16)
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rb.Push<u32>(PCM_FORMAT::INT16);
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rb.Push<u32>(0); // Unknown
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// this field is unknown
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rb.PushIpcInterface<Audio::IAudioOut>();
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rb.Push<u32>(0);
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rb.PushMoveObjects(std::move(client));
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}
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}
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AudOutU::AudOutU() : ServiceFramework("audout:u") {
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AudOutU::AudOutU() : ServiceFramework("audout:u") {
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@@ -13,14 +13,28 @@ class HLERequestContext;
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namespace Service {
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namespace Service {
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namespace Audio {
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namespace Audio {
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class IAudioOut;
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class AudOutU final : public ServiceFramework<AudOutU> {
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class AudOutU final : public ServiceFramework<AudOutU> {
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public:
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public:
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AudOutU();
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AudOutU();
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~AudOutU() = default;
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~AudOutU() = default;
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private:
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private:
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std::shared_ptr<IAudioOut> audio_out_interface;
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void ListAudioOuts(Kernel::HLERequestContext& ctx);
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void ListAudioOuts(Kernel::HLERequestContext& ctx);
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void OpenAudioOut(Kernel::HLERequestContext& ctx);
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void OpenAudioOut(Kernel::HLERequestContext& ctx);
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enum PCM_FORMAT {
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INVALID,
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INT8,
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INT16,
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INT24,
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INT32,
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PCM_FLOAT,
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ADPCM
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};
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};
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};
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} // namespace Audio
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} // namespace Audio
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