merge + more game support

This commit is contained in:
David Marcec
2018-01-16 01:29:22 -08:00
parent f3264dd78d
commit 957883de73
21 changed files with 899 additions and 216 deletions

View File

@@ -30,17 +30,26 @@ button_a=
button_b=
button_x=
button_y=
button_up=
button_down=
button_left=
button_right=
button_lstick=
button_rstick=
button_l=
button_r=
button_start=
button_select=
button_zl=
button_zr=
button_plus=
button_minus=
button_dleft=
button_dup=
button_dright=
button_ddown=
button_lstick_left=
button_lstick_up=
button_lstick_right=
button_lstick_down=
button_sl=
button_sr=
button_home=
button_screenshot=
# for analog input, the following devices are available:
# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
@@ -53,8 +62,8 @@ button_home=
# - "joystick": the index of the joystick to bind
# - "axis_x": the index of the axis to bind as x-axis (default to 0)
# - "axis_y": the index of the axis to bind as y-axis (default to 1)
circle_pad=
c_stick=
lstick=
rstick=
# for motion input, the following devices are available:
# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters:
@@ -81,8 +90,8 @@ use_hw_renderer =
use_shader_jit =
# Resolution scale factor
# 0: Auto (scales resolution to window size), 1: Native 3DS screen resolution, Otherwise a scale
# factor for the 3DS resolution
# 0: Auto (scales resolution to window size), 1: Native Switch screen resolution, Otherwise a scale
# factor for the Switch resolution
resolution_factor =
# Whether to enable V-Sync (caps the framerate at 60FPS) or not.