From 8bff67e0c19c3df7afd5aed03d1b3e3ebb560b42 Mon Sep 17 00:00:00 2001 From: bunnei Date: Tue, 17 Apr 2018 22:42:07 -0400 Subject: [PATCH] gl_shader_decompiler: HACK: Remove some unreachables so games run. --- src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 6233ee3585..c5c484e1d1 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -336,7 +336,7 @@ private: NGLOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {} ({}): {}", static_cast(instr.opcode.EffectiveOpCode()), OpCode::GetInfo(instr.opcode).name, instr.hex); - UNREACHABLE(); + // UNREACHABLE(); } } break; @@ -433,7 +433,7 @@ private: NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {} ({}): {}", static_cast(instr.opcode.EffectiveOpCode()), OpCode::GetInfo(instr.opcode).name, instr.hex); - UNREACHABLE(); + // UNREACHABLE(); } }