gl_shader_decompiler: Fix gl_PointSize redeclaration

This commit is contained in:
ReinUsesLisp
2019-07-11 16:10:59 -03:00
parent 9645a06626
commit 7a04c8be5d

View File

@@ -310,7 +310,7 @@ private:
}
if (ir.UsesPointSize()) {
code.AddLine("int gl_PointSize;");
code.AddLine("float gl_PointSize;");
}
--code.scope;