clang auto format followed

I think... just moved the code to VS to see if it auto formatted
This commit is contained in:
16-Bit-Dog
2021-01-27 08:19:38 -05:00
committed by GitHub
parent 3097cb2ff8
commit 6f0e5df5a2

View File

@@ -2,9 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <future>
#include <limits>
#include <vector>
#include <future>
#include "audio_core/audio_out.h"
#include "audio_core/audio_renderer.h"
@@ -201,9 +201,7 @@ ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_param
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
keepThreadReady1 = std::async(std::launch::async, [&] {
ReleaseAndQueueBuffers();
});
keepThreadReady1 = std::async(std::launch::async, [&] { ReleaseAndQueueBuffers(); });
keepThreadReady1.get();
@@ -328,20 +326,17 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
elapsed_frame_count++;
voice_context.UpdateStateByDspShared();
}
void AudioRenderer::ReleaseAndQueueBuffers() {
const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream)};
queueMixedThreadFence.resize(0); //instead of passing a s16 to the queue mixed buffer to control, pushing values to a vector seemed about as fast
queueMixedThreadFence.resize(0); // instead of passing a s16 to the queue mixed buffer to
// control, pushing values to a vector seemed about as fast
for (const auto& tag : released_buffers) {
keepThreadReady2 = std::async(std::launch::async, [&]{
QueueMixedBuffer(tag);
});
keepThreadReady2 = std::async(std::launch::async, [&] { QueueMixedBuffer(tag); });
keepThreadReady2.get();
}
}
} // namespace AudioCore