gl_rasterizer_cache: Implement compressed texture copies.
This commit is contained in:
@@ -783,8 +783,6 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
|
|||||||
// Verify surface is compatible for blitting
|
// Verify surface is compatible for blitting
|
||||||
const auto& params{surface->GetSurfaceParams()};
|
const auto& params{surface->GetSurfaceParams()};
|
||||||
ASSERT(params.type == new_params.type);
|
ASSERT(params.type == new_params.type);
|
||||||
ASSERT_MSG(params.GetCompressionFactor(params.pixel_format) == 1,
|
|
||||||
"Compressed texture reinterpretation is not supported");
|
|
||||||
|
|
||||||
// Create a new surface with the new parameters, and blit the previous surface to it
|
// Create a new surface with the new parameters, and blit the previous surface to it
|
||||||
Surface new_surface{std::make_shared<CachedSurface>(new_params)};
|
Surface new_surface{std::make_shared<CachedSurface>(new_params)};
|
||||||
@@ -801,9 +799,12 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
|
|||||||
|
|
||||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo.handle);
|
glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo.handle);
|
||||||
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB);
|
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB);
|
||||||
glGetTextureImage(surface->Texture().handle, 0, source_format.format, source_format.type,
|
if (source_format.compressed) {
|
||||||
params.SizeInBytes(), nullptr);
|
glGetCompressedTextureImage(surface->Texture().handle, 0, params.SizeInBytes(), nullptr);
|
||||||
|
} else {
|
||||||
|
glGetTextureImage(surface->Texture().handle, 0, source_format.format, source_format.type,
|
||||||
|
params.SizeInBytes(), nullptr);
|
||||||
|
}
|
||||||
// If the new texture is bigger than the previous one, we need to fill in the rest with data
|
// If the new texture is bigger than the previous one, we need to fill in the rest with data
|
||||||
// from the CPU.
|
// from the CPU.
|
||||||
if (params.SizeInBytes() < new_params.SizeInBytes()) {
|
if (params.SizeInBytes() < new_params.SizeInBytes()) {
|
||||||
@@ -827,9 +828,32 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
|
|||||||
const auto& dest_rect{new_params.GetRect()};
|
const auto& dest_rect{new_params.GetRect()};
|
||||||
|
|
||||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo.handle);
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo.handle);
|
||||||
glTextureSubImage2D(
|
if (dest_format.compressed) {
|
||||||
new_surface->Texture().handle, 0, 0, 0, static_cast<GLsizei>(dest_rect.GetWidth()),
|
OpenGLState cur_state = OpenGLState::GetCurState();
|
||||||
static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format, dest_format.type, nullptr);
|
|
||||||
|
GLuint old_tex = cur_state.texture_units[0].texture_2d;
|
||||||
|
cur_state.texture_units[0].texture_2d = new_surface->Texture().handle;
|
||||||
|
cur_state.Apply();
|
||||||
|
|
||||||
|
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
|
||||||
|
ASSERT(new_params.width * CachedSurface::GetGLBytesPerPixel(new_params.pixel_format) % 4 ==
|
||||||
|
0);
|
||||||
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.width));
|
||||||
|
glActiveTexture(GL_TEXTURE0);
|
||||||
|
glCompressedTexImage2D(GL_TEXTURE_2D, 0, dest_format.internal_format,
|
||||||
|
static_cast<GLsizei>(dest_rect.GetWidth()),
|
||||||
|
static_cast<GLsizei>(dest_rect.GetHeight()), 0,
|
||||||
|
static_cast<GLsizei>(new_params.SizeInBytes()), nullptr);
|
||||||
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||||
|
|
||||||
|
cur_state.texture_units[0].texture_2d = old_tex;
|
||||||
|
cur_state.Apply();
|
||||||
|
} else {
|
||||||
|
glTextureSubImage2D(new_surface->Texture().handle, 0, 0, 0,
|
||||||
|
static_cast<GLsizei>(dest_rect.GetWidth()),
|
||||||
|
static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format,
|
||||||
|
dest_format.type, nullptr);
|
||||||
|
}
|
||||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
||||||
|
|
||||||
pbo.Release();
|
pbo.Release();
|
||||||
|
|||||||
Reference in New Issue
Block a user