configure_general: Add an option to reset defaults
This commit is contained in:
@@ -2,6 +2,8 @@
|
|||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <QMessageBox>
|
||||||
|
#include "common/file_util.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/settings.h"
|
#include "core/settings.h"
|
||||||
#include "ui_configure_general.h"
|
#include "ui_configure_general.h"
|
||||||
@@ -23,6 +25,9 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
|
|||||||
[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
|
[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
|
||||||
|
|
||||||
ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
|
ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
|
||||||
|
|
||||||
|
connect(ui->button_reset_defaults, &QPushButton::clicked, this,
|
||||||
|
&ConfigureGeneral::ResetDefaults);
|
||||||
}
|
}
|
||||||
|
|
||||||
ConfigureGeneral::~ConfigureGeneral() = default;
|
ConfigureGeneral::~ConfigureGeneral() = default;
|
||||||
@@ -35,6 +40,17 @@ void ConfigureGeneral::setConfiguration() {
|
|||||||
ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
|
ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ConfigureGeneral::ResetDefaults() {
|
||||||
|
QMessageBox::StandardButton answer = QMessageBox::question(
|
||||||
|
this, tr("yuzu"),
|
||||||
|
tr("Are you sure you want to <b>reset your settings</b> and close yuzu?"),
|
||||||
|
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
|
||||||
|
if (answer == QMessageBox::No)
|
||||||
|
return;
|
||||||
|
FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "qt-config.ini");
|
||||||
|
std::exit(0);
|
||||||
|
}
|
||||||
|
|
||||||
void ConfigureGeneral::applyConfiguration() {
|
void ConfigureGeneral::applyConfiguration() {
|
||||||
UISettings::values.game_directory_deepscan = ui->toggle_deepscan->isChecked();
|
UISettings::values.game_directory_deepscan = ui->toggle_deepscan->isChecked();
|
||||||
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
||||||
|
|||||||
@@ -20,6 +20,7 @@ public:
|
|||||||
explicit ConfigureGeneral(QWidget* parent = nullptr);
|
explicit ConfigureGeneral(QWidget* parent = nullptr);
|
||||||
~ConfigureGeneral() override;
|
~ConfigureGeneral() override;
|
||||||
|
|
||||||
|
void ResetDefaults();
|
||||||
void applyConfiguration();
|
void applyConfiguration();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|||||||
@@ -97,6 +97,13 @@
|
|||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
<item alignment="Qt::AlignRight">
|
||||||
|
<widget class="QPushButton" name="button_reset_defaults">
|
||||||
|
<property name="text">
|
||||||
|
<string>Reset All Settings</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<spacer name="verticalSpacer">
|
<spacer name="verticalSpacer">
|
||||||
<property name="orientation">
|
<property name="orientation">
|
||||||
|
|||||||
Reference in New Issue
Block a user