Call the SetWindowIcon function on the OpenGL window

This commit is contained in:
pineappleEA
2021-01-16 03:02:50 +02:00
committed by GitHub
parent c70a284ffd
commit 13056dea11

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@@ -119,6 +119,8 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste
dummy_window = SDL_CreateWindow(NULL, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0,
SDL_WINDOW_HIDDEN | SDL_WINDOW_OPENGL);
SetWindowIcon();
if (fullscreen) {
Fullscreen();
}